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SR1 Mission strings

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To-do list > Mission > SR1 Mission strings
Posted by 452 on 2012-10-29 19:26:34

To-do list > Quote > SR1 Mission strings


MiscEdit

  • MSN_ACTIVITES_RESPECT_REPEAT=Activities <img map_start_pimping> <img map_start_vandalism> <img map_start_escort> earn Respect. View the map to check for Activity locations.
  • MSN_ACTIVITES_RESPECT_REPEAT_GERMAN=Activities <img map_start_pimping> <img map_start_drugtrafficking> <img map_start_escort> earn Respect. View the map to check for Activity locations.
  • MSN_BOTH_ESCAPED=You guys are home free!
  • MSN_BOX_DELIVERED=Box Delivered
  • MSN_DELIVERY_LOSE=You failed to deliver both boxes to the safe zone!
  • MSN_DELIVERY_START1=You and your teammate need to deliver the boxes to the safe zone!
  • MSN_DELIVERY_START2=But watch out, as the rioters are after you and the goods!
  • MSN_DELIVERY_WON=Both boxes delivered!
  • MSN_E3_JUROR_KILLED=Jurors Dismissed: %s / %s
  • MSN_E3_START=Eliminate the corrupt <red>jurors</red>.
  • MSN_E3_STRONGHOLD_WON=Mission accomplished, jurors dismissed.
  • MSN_RESPECT_HELP_REPEAT=Earn Respect by playing Activities <img help_map_other_hidden_act> like Snatch <img map_start_pimping>.
  • MSN_SA_ALL_POINTS_LOST=You've lost all the control points.
  • MSN_SA_BACK=The cops are storming the back door!
  • MSN_SA_BALCONY_TAKEN=The cops have the balcony now!
  • MSN_SA_DESCRIBE=The cops want the hostages that you've taken. Stop 'em!
  • MSN_SA_FRONT1=The cops are storming the front door!
  • MSN_SA_FRONT2=The cops are storming the side door!
  • MSN_SA_GARAGE=The cops are storming the garage!
  • MSN_SA_LOSE=You Lose!
  • MSN_SA_OFFICE_TAKEN=The cops are holding the office!
  • MSN_SA_ROOF=The cops have landed on the roof!
  • MSN_SA_VAULT_TAKEN=The cops have stormed the vault!
  • MSN_SA_WELCOME=Stayin' Alive: Your bank heist has gone wrong!\nFend off the cops while trying to enter the bank vault!
  • MSN_SA_WIN=You Win!
  • MSN_MAP_MESSAGE=Press START at any time to find Activities <img help_map_other_hidden_act> on the map.
  • MSN_MISSION_UNLOCK_REPEAT=You've earned enough Respect to unlock a Mission. Go take over Los Carnales <img map_start_mission_lc> Stronghold.
  • MSN_NO_RESPECT_TEXT=You don't have enough\nrespect to start mission.
  • MSN_NO_RESPECT_TITLE=NO RESPECT!
  • MSN_PD01_DISPLAY_NAME=Phase5 Mission
  • MSN_PLAYER_ESCAPED=One of you has made it out alive!
  • MSN_FAIL=The cops smoked your asses!
  • MSN_GAUNTLET_START=The cops are on to you guys! Get to the exit to make your escape!

TSSEdit

TSS 01 - CanonizedEdit

  • MSN_TSS01_DISPLAY_NAME=Canonized
  • MSN_TSS01_STORY=Being in the wrong place at the wrong time, you were wounded in a gang fight between the Vice Kings, Westside Rollerz, and Los Carnales. Julius and Troy of the 3rd Street Saints arrived just in time to get you out of danger. Julius informed you that the Row has had problems with rival gangs and invited you to stop by the abandoned church if you wanted to be part of the solution. After arriving at the 3rd Street Saints' church you were introduced and initiated, somewhat painfully, into the gang. Julius Little, the leader of the Saints, wants you to gain respect and help take back the Row.
  • MSN_TSS01_DEFEND_SELF=Defend yourself.
  • MSN_TSS01_GO_CHURCH=Go meet the <purple>Saints</purple><img map_start_mission_3ss>
  • MSN_TSS01_GO_CHURCH_REPEAT=The <purple>Saints</purple><img map_start_mission_3ss> need your help!
  • MSN_TSS01_WARNING=Return to the graveyard.

TSS 01a - Back to BasicsEdit

  • MSN_TSS01A_DISPLAY_NAME=Back to Basics
  • MSN_TSS01A_STORY=Troy took you to shop for a gun and then asked you to help him take out some enemies in the Row. With the Vice Kings after you, he took you to Forgive and Forget to get the gang off your back. Once you were safe, Troy asked you to drop him off at Freckle Bitch's.
  • MSN_3SS01_TUT8_01=Head to the gun store to buy a weapon. Press START and select the MAP menu to see where it is.
  • MSN_TSS01A_BUY_CLOTHES2=Buy some clothes with the Saints' colors.
  • MSN_TSS01A_BUY_CLOTHES=Buy yourself some clothes at <teal>Sloppy Seconds</teal>.
  • MSN_TSS01A_BUY_GUN=Buy a gun at <teal>Friendly Fire</teal> <img map_store_gun>
  • MSN_TSS01A_CLERK_DIED=You killed the storekeeper!
  • MSN_TSS01A_DROP_OFF=Drop Troy off at <teal>Freckle Bitch's</teal> <img map_store_food>
  • MSN_TSS01A_FORGIVE=Receive free forgiveness, next time you'll have to pay
  • MSN_TSS01A_FORGIVE_DONE=You've received free forgiveness, next time you'll have to pay
  • MSN_TSS01A_GET_CAR=Press <btn action> to get into a <green>car</green>.
  • MSN_TSS01A_GO_GUN=Take Troy to <teal>Friendly Fire</teal>
  • MSN_TSS01A_GO_TO_FF=Go to <teal>Forgive and Forget</teal> <img map_store_forgive>
  • MSN_TSS01A_KILL_VKS=Kill the <red>Vice Kings</red> hanging out in Saint's Row

TSS 02 - ReclamationEdit

  • MSN_TSS02_DISPLAY_NAME=Reclamation
  • MSN_TSS02_STORY=After a phone call from Julius, you picked him and Troy up and drove them to the docks in Saint's Row, where a turf war between the Vice Kings, Los Carnales, and the Westside Rollerz was taking place. The three of you dropped all the rival gang members and secured 3rd Street's control over Saint's Row.
  • MSN_TSS02A_DISPLAY_NAME=The Best Defense...
  • MSN_TSS02A_STORY=Julius believes that in order to hold the Row the three other major gangs in the city would have to be wiped out. To that end, he divided the task among his trusted lieutenants. Dex was put in charge of dealing with the Carnales, Johnny Gat was put in charge of the Vice Kings, and Lin would be feeding information to the Saints regarding the Westside Rollerz. Julius told you to talk to those three if you wanted to help out.
  • MSN_TSS02_ABANDON_JULIUS=Julius was abandoned
  • MSN_TSS02_ABANDON_TROY=Troy was abandoned.
  • MSN_TSS02_BUY_LIQUOR=Head to the liquor store and buy some liquor.
  • MSN_TSS02_CHURCH=Drop Troy and Julius off at the <teal>church</teal>.
  • MSN_TSS02_COPS=Lose the cops!
  • MSN_TSS02_DROP_OFF=Drop Julius and Troy off at the <teal>church</teal>.
  • MSN_TSS02_FIND_CAR=Get into a 4-door car.
  • MSN_TSS02_GOTO_DOCKS=Take Troy and Julius with you to the <teal>docks</teal>.
  • MSN_TSS02_JULIUS_DEAD=You let Julius die.
  • MSN_TSS02_KILL=Kill the three <red>gang lieutenants</red>.
  • MSN_TSS02_LOSE_TAIL=Lose the cops!
  • MSN_TSS02_PICK_UP=Go pick up Julius and Troy at the <teal>church</teal>.
  • MSN_TSS02_RECRUIT=Press <btn recruit> to recruit a homie.
  • MSN_TSS02_TROY_DEAD=You let Troy die.
  • MSN_TSS02_WAIT=Wait for Troy and Julius.


TSS 03 - Stuffing the BallotEdit

  • MSN_TSS03_DISPLAY_NAME=Stuffing the Ballot
  • MSN_TSS03_STORY=Police Chief Monroe called to tell you that the only way you can get Julius back is to do a little favor. Agreeing, you hijacked mayoral candidate Marshal Winslow's campaign bus and parked it on some train tracks, Winslow included. You hope Monroe will keep his word...
  • MSN_TSS03_FAIL1=Winslow's bus was destroyed.
  • MSN_TSS03_FAIL2=You didn't get to the tracks in time.
  • MSN_TSS03_GET_OUT=Get out of the bus before the train arrives.
  • MSN_TSS03_HIJACK_BUS=Hijack Marshall Winslow's campaign bus.
  • MSN_TSS03_TAKE_BUS=Park Winslow's bus on the train crossing
  • MSN_TSS03_WINSLOW_BUS=Winslow's Bus

TSS 04 - Hail to the ChiefEdit

  • MSN_TSS04_DISPLAY_NAME=Hail to the Chief
  • MSN_TSS04_STORY=While waiting for Julius to return, Johnny, Dex, and you received a call from Police Chief Monroe saying that there was more he needed done before he could let Julius go. Tired of taking orders from Monroe, the decision is made to take him out during the funeral procession for Marshal Winslow. You and Dex headed into the city to snipe Monroe, but Johnny showed up with a rocket launcher and blew your cover. Deciding it was pointless to hide anymore, the two of you joined Johnny in the mayhem, eliminating the crooked cop in the process.
  • MSN_TSS04_DEX_ABANDONED=Dex was abandoned.
  • MSN_TSS04_DEX_DEAD=Dex was killed.
  • MSN_TSS04_GET_TO_FNF=Go to <teal>Forgive and Forget</teal>.
  • MSN_TSS04_GOTO_ROOF=Go to the rooftop with Dex.
  • MSN_TSS04_KILL_ALL_CARS=Destroy all <red>police vehicles</red> in the funeral procession.
  • MSN_TSS04_KILL_CARS=Destroy 10 police vehicles to make sure that you get Monroe.
  • MSN_TSS04_OBJECTIVE=Vehicles Left: %s
  • MSN_TSS04_WAIT_FOR_CONVOY=Wait for the procession, then snipe Monroe.

TSS 05 - Saints and MartyrsEdit

  • MSN_TSS05_DISPLAY_NAME=Saints and Martyrs
  • MSN_TSS05_STORY=The call from Alderman Hughes regarding the recent death of Police Chief Monroe isn't sitting well. Being the only gang left in town, perhaps Hughes thinks he can buy your loyalty. Or perhaps he just wants to threaten the Saints into leaving. Regardless of his motives, you've fought hard to run this city and nobody will stand in your way...
  • MSN_TSS05_GO=Head to Alderman Hughes' <teal>yacht</teal>.

TSS strongholdEdit

  • MSN_SAINTSROW_STRONGHOLD_STORY=Troy informed you of a liquor store that was being used as a Carnales hide out. After breaking in and assassinating the lieutenant, you managed to secure Athos Bay for the Saints.
  • MSN_SAINTSROW_STRONG_CHASE_LEADER=Chase down and kill the <red>Carnales lieutenant</red>!
  • MSN_SAINTSROW_STRONG_KILL_LEADER=Break into the building and kill the <red>Carnales</red>.
  • MSN_SAINTSROW_STRONG_LOSING_HIM=You're losing <red>him</red>.
  • MSN_SAINTSROW_STRONG_LOST=He got away.
  • MSN_SAINTSROW_STRONG_WIN=Stronghold captured!

LCEdit

LC 01 - Crack DownEdit

  • MSN_LC01_DISPLAY_NAME=Crack Down
  • MSN_LC01_STORY=In a meeting with Dex at the church, he briefed you on Los Carnales, the powerful gang which dominates Stilwater's drug trade. He then laid out his plan to take them down: cut off the Carnales' income first, then move on their leader, Hector Lopez. Making the first move, you destroyed two of their drug labs, distracting the Carnales while Troy worked out the location of the main plant.
  • MSN_LC01_ARRIVAL=Destroy the <red>lab equipment</red>.
  • MSN_LC01_DESTROYED=Lab equipment destroyed successfully.
  • MSN_LC01_OBJECTIVE=Labs Left: %s
  • MSN_LC01_START=Go to the Carnales' drug labs and destroy their <red>equipment</red>.

LC 02 - The Missing ShipmentEdit

  • MSN_LC02_DISPLAY_NAME=The Missing Shipment
  • MSN_LC02_STORY=After Troy reported back with the location of the Carnales' main drug plant, Dex decided against a direct attack. Instead, Dex explained that he's heard about a truck leaving the factory district with a Carnales escort. At his request, you and Troy stole the truck and brought it back to the Row. You don't know exactly what Dex intends to do with the truck, but he must have a plan...
  • MSN_LC02_ABANDON=Troy was abandoned.
  • MSN_LC02_EVADE=Escort the <green>truck</green> to Saint's Row.
  • MSN_LC02_FAIL_DELIVERY=You failed to get the <green>truck</green>.
  • MSN_LC02_FAIL_TRUCK=The <green>truck</green> was destroyed!
  • MSN_LC02_GOTO_GARAGE=Escort the <green>truck</green> to the garage.
  • MSN_LC02_GOTO_WAREHOUSE=Go hijack the <green>truck</green>.
  • MSN_LC02_HIJACK_TRUCK=Protect the <green>truck</green> while Troy hijacks it.
  • MSN_LC02_NEW_TROY=Protect Troy while he hotwires the <green>truck</green>.
  • MSN_LC02_NO_TRUCK=You must escort the <green>truck</green> back to the garage.
  • MSN_LC02_PURSUERS=Kill the Carnales!
  • MSN_LC02_REENTER_TRUCK=Get back in the truck and return to Saint's Row.
  • MSN_LC02_TRUCK=Truck
  • MSN_LC02_TRUCK_STOP_MOVE=Troy won't drive until you're close enough to escort the <green>truck</green>.

LC 03 - Homeland SecurityEdit

  • MSN_LC03_DISPLAY_NAME=Homeland Security
  • MSN_LC03_STORY=Dex was about to explain his plan when Los Carnales, led by Victor Rodriguez and Angelo Lopez, Hector's younger brother, launched a brutal surprise retaliation against the Row. Although the leaders of the raid escaped, you managed to take out the invading Carnales and defend the Saints' home turf .
  • MSN_LC03_DESTROY=Kill all Carnales <red>invaders</red>.
  • MSN_LC03_FAIL_PROTECTION=The Carnales took Saint's Row
  • MSN_LC03_LEFT_SR=You've left Saint's Row. Go back and kill the <red>Carnales</red>.
  • MSN_LC03_OBJECTIVE=Carnales Left: %s

LC 04 - Trojan HorseEdit

  • MSN_LC04_DISPLAY_NAME=Trojan Horse
  • MSN_LC04_STORY=With the Row back under control, Dex explained his bold plan to infiltrate and capture the Carnales' drug production plant. You took the stolen delivery truck, now repaired and filled with Saints, to the Carnales plant. Once inside, you and the Saints emerged from the truck and took the Carnales by surprise, securing the plant as property of the Saints and crippling Los Carnales in the process.
  • MSN_LC04_ELIMINATE=Kill the <red>Carnales</red> defending the drug factory.
  • MSN_LC04_FAIL_TRUCK=The truck was destroyed!
  • MSN_LC04_GOTO_FACTORY=Take the <green>truck</green> to the <teal>drug factory</teal>.
  • MSN_LC04_PARK_TRUCK=Park the truck and make your way into the drug factory.
  • MSN_LC04_USE_TRUCK=Enter the <green>truck</green>.

LC 05 - McManus Says HelloEdit

  • MSN_LC05_DISPLAY_NAME=McManus Says Hello
  • MSN_LC05_STORY=A memo found by the Saints revealed that Hector Lopez was planning to meet with the Colombians at the docks. Seeing an opportunity to take the Carnales' leader out of the picture, Dex gave you a sniper rifle and sent you to the docks. From your vantage point there, you assassinated Hector just as he was meeting with the drug lords, and disrupted their dealings.
  • MSN_LC05_DEAL_DONE=You let the deal conclude.
  • MSN_LC05_ELIMINATE=Wait for the deal to start. Then kill <red>Hector</red> and his <red>lieutenants</red>.
  • MSN_LC05_EVADE=Evade the Carnales and return to the church.
  • MSN_LC05_GET_TO_ROOF=Find a way to get to the adjacent <teal>rooftop</teal>.
  • MSN_LC05_GOTO_CHURCH=Return to the church.
  • MSN_LC05_GOTO_DOCKS=Head to the docks and get a good <teal>vantage point</teal> of the deal.
  • MSN_LC05_GOTO_ROOF=Head to the roof and get in position
  • MSN_LC05_NO_DEAL=You need to wait for the deal to start.
  • MSN_LC05_OBJECTIVE=Targets Left: %s
  • MSN_LC05_PURSUERS=Kill your pursuers before entering the church.
  • MSN_LC05_SNIPER=Sniper about to fire!

LC 06 - Meeting OrejuelaEdit

  • MSN_LC06_DISPLAY_NAME=Meeting Orejuela
  • MSN_LC06_STORY=The Saints received a tip that Manuel Orejuela , the mouthpiece for the Colombian drug lords, had arrived in Stilwater. Rather than just take Manuel out, Dex decided to try and talk to him at a strip club in Carnales territory. After driving him to the club, you were ambushed by Victor, who sought to avenge Hector's death. Realizing the tip was a setup, you and Dex escaped back to the Row, denying Victor his revenge... for the moment.
  • MSN_LC06_ABANDON_DEX=Dex was abandoned.
  • MSN_LC06_DEX_DEAD=You let Dex die.
  • MSN_LC06_EVADE=Lose the Carnales and return to the church.
  • MSN_LC06_FAIL_TIMER=You didn't get to the strip club fast enough!
  • MSN_LC06_GOTO_CHURCH=You've lost them. Return to the church.
  • MSN_LC06_GOTO_CLUB=Stake out Manuel at the <teal>strip club</teal>.
  • MSN_LC06_LOSE_VICTOR=Lose <red>Victor</red>.
  • MSN_LC06_PURSUERS=Lose the Carnales first!

LC 07 - Strength in NumbersEdit

  • MSN_LC07_DISPLAY_NAME=Strength in Numbers
  • MSN_LC07_STORY=Furious at the Saints for Hector's assassination, the fearless Carnales enforcer, Victor, led an all-out siege against the 3rd Street Saints' headquarters, and this time, he wasn't turning back. You and the other Saints withstood the assault, took out the attacking Carnales, and finally fed Victor his last bullet.
  • MSN_LC07__NEW_1=Dex was killed.
  • MSN_LC07__NEW_2=Troy was killed
  • MSN_LC07__NEW_3=Dex was abandoned.
  • MSN_LC07__NEW_4=Troy was abandoned.
  • MSN_LC07_ABANDON_JULIUS=Julius was abandoned
  • MSN_LC07_ABANDONING=You are abandoning your crew. Return to the church.
  • MSN_LC07_DEFEND=Defend the church at all costs.
  • MSN_LC07_DEFEND_GY=<red>They</red> are coming from the south, help repel them.
  • MSN_LC07_DEFEND_NORTH=Help <green>Julius</green> defend the north side.
  • MSN_LC07_DESTROY_CAR=Destroy Victor's car.
  • MSN_LC07_FAIL_ABANDON=You've abandoned your crew.
  • MSN_LC07_FAIL_JULIUS=Julius was killed
  • MSN_LC07_KILL_VICTOR=Kill <red>Victor</red>.
  • MSN_LC07_VICTOR=Victor


LC 08 - Possession with IntentEdit

  • MSN_LC08_DISPLAY_NAME=Possession with Intent
  • MSN_LC08_STORY=After meeting with Manuel Orejuela, Julius reached an agreement with the drug lords: if the Saints can recover the seized drugs from the police, the Colombians will work exclusively with the Saints. Acting on Troy's plan, you used a car bomb to blow open the walls of the police station's evidence locker, stole the drugs, and took them back to the row. Just as the Saints closed the deal with Manuel's cartel, however, Angelo made one last vain effort to take out the Saints. He escaped, but now the Saints know where he lives...
  • MSN_LC08_ABANDONING=You are abandoning your crew. Return to the parking lot.
  • MSN_LC08_CARBOMB=Car Bomb
  • MSN_LC08_DEFEND=Defend the <green>truck</green> while the Saints are taking the drugs.
  • MSN_LC08_FAIL_ABANDON=You've abandoned your crew.
  • MSN_LC08_FAIL_DAMAGE=The car with the explosives was destroyed.
  • MSN_LC08_FAIL_DEFENSE=You failed to defend the <green>truck</green>.
  • MSN_LC08_FAIL_NO_EXPLOSIVES=You failed to get the explosives installed.
  • MSN_LC08_FAIL_TIMER=You didn't reach the police station in time.
  • MSN_LC08_FAIL_TRUCK=You failed to return the truck to Saint's Row
  • MSN_LC08_GOTO_GARAGE=Go to the <teal>garage</teal> and pick up the explosives.
  • MSN_LC08_GOTO_STATION=Go to the Barrio <teal>Police Station</teal>.
  • MSN_LC08_PARK_CAR=Park the car next to the <teal>evidence room</teal>.
  • MSN_LC08_RETURN=Return the truck to the garage.
  • MSN_LC08_RUN=Get out of the car and get some distance before she blows.
  • MSN_LC08_TOO_SOON=You can't leave until your crew has loaded up the truck.
  • MSN_LC08_USE_CAR=Take the <green>car</green> provided to the garage.

LC 09 - House CallEdit

  • MSN_LC09_DISPLAY_NAME=House Call
  • MSN_LC09_STORY=Following the latest failed attack on the church, you picked up Dex and went to pay Angelo a little visit, using the address given to the Saints by Manuel. After cornering him in a bloody fight, Angelo escaped through a window and took off in his car. You almost caught him after a hot pursuit, but he managed to lose you at the drawbridge. Dex isn't worried, though; Angelo hasn't got many places left to run.
  • MSN_LC09_ABANDON_DEX=Dex was abandoned.
  • MSN_LC09_DEX_CAR=Dex's Car
  • MSN_LC09_FAIL_CAR=Your car was destroyed.
  • MSN_LC09_FAIL_DEX=Dex was killed.
  • MSN_LC09_GOTO_MANSION=Go to Angelo's mansion.
  • MSN_LC09_KILL_ANGELO=Find and kill Angelo.
  • MSN_LC09_PICKUP=Pick up Dex.
  • MSN_LC09_PROTECT_CAR=Protect Dex's car.

LC 10 - What Goes Up...Edit

  • MSN_LC10_DISPLAY_NAME=What Goes Up...
  • MSN_LC10_STORY=One of Troy's crew spotted Angelo making his way toward the airport, intent on skipping town and rebuilding his gang somewhere else. Acting quickly, you arrived just in time to head him off at the runway. In the ensuing gunfight, you and Dex managed to take out Angelo's plane before it could escape, and the last surviving leader of Los Carnales was taken down once and for all.
  • MSN_LC10_ABANDON_DEX=Dex was abandoned.
  • MSN_LC10_DESTROY_PLANE=Destroy the plane before it takes off.
  • MSN_LC10_FAIL_DEX=Dex was killed.
  • MSN_LC10_FAIL_TAKEOFF=Angelo escaped.
  • MSN_LC10_FAIL_TIMER=Angelo escaped.
  • MSN_LC10_FAIL_VEHICLE=Dex's car was destroyed.
  • MSN_LC10_GOTO_AIRPORT=Go to the airport and stop <red>Angelo</red>.
  • MSN_LC10_PLANE=Plane
  • MSN_LC10_USE_CAR=Use Dex's car to get to the airport.

LC StrongholdsEdit

  • MSN_FACTORY_SH_OIL_STORY=Killing Hector Lopez was a demoralizing blow to the Carnales, in an effort to further crush their morale, Julius sent you to tag up the Black Bottom Oil Refinery. While the refinery was heavily guarded, you still managed to paint 3rd Street tags all over the it...now what was once one of their most fortified strongholds has been turned into a giant 3rd Street Saint billboard.
  • MSN_FACTORY_OIL_OBJECTIVE=Tag Spots Left: %s
  • MSN_FACTORY_OIL_START=Find the Carnales <teal>tag spots</teal>.
  • MSN_FACTORY_OIL_WON=Stronghold captured!
  • MSN_FACTORY_SH_OIL_TAGGED=<teal>Tag</teal> completed!
  • MSN_FACTORY_SH_STEEL_STORY=In an effort to expand their income, the Carnales converted a Fox Drive steel mill into a weapons plant. By placing bombs in strategic locations, you were able to put a stop to the Carnales arms ring before it even had a chance to take off.
  • MSN_FACTORY_STEEL_ESCAPE=Get away from the factory before it blows!
  • MSN_FACTORY_STEEL_INTERIOR=Plant the bombs at these <teal>locations</teal>.
  • MSN_FACTORY_STEEL_OBJECTIVE=Bombs to be Planted: %s
  • MSN_FACTORY_STEEL_PLANTED=<teal>Bomb</teal> planted.
  • MSN_FACTORY_STEEL_START=Get inside the <teal>weapons factory</teal>.
  • MSN_FACTORY_STEEL_WON=Stronghold captured!
  • MSN_FACTORYSTEEL_BOMB4=One more <teal>bomb</teal> left to plant.
  • MSN_FACTORYSTEEL_BOMB4_HELP=Find a way to the top of the factory.
  • MSN_FACTORYSTEEL_DEFENDERS=Kill the <red>Carnales defenders</red>!
  • MSN_FACTORYSTEEL_FAILURE=You didn't escape in time.
  • MSN_FACTORYSTEEL_KILLCOUNT=Defenders Left: %s
  • MSN_BARRIO_STRONGHOLD_STORY=A phone call from Julius revealed the location of another Carnales drug lab hidden inside the Cecil Park Powerplant. As you worked your way through the plant you were able to destroy all remaining pieces of lab equipment, crippling what was left of the Carnales drug empire. While the Carnales dispatched reinforcements to stop you, you had no problem stopping them.
  • MSN_BARRIO_MSH_OBJECTIVE=Drug Equipment Left: %s
  • MSN_BARRIO_MSH_START=Destroy the Carnales <red>drug equipment</red>
  • MSN_BARRIO_MSH_WON=Lab equipment destroyed
  • MSN_POWER_STRONG_BOSS=Backup is on the way, take out the <red>lieutenant</red>.
  • MSN_POWER_STRONG_DRUGS=Drug equipment destroyed.
  • MSN_POWER_STRONG_FAIL=You left before taking the stronghold.
  • MSN_POWER_STRONG_ROOF_KILLED=Rooftop defender killed.
  • MSN_POWER_STRONG_ROOF_REMAINING=Rooftop defenders remaining: %s
  • MSN_POWER_STRONG_ROOFTOPS=Kill the <red>Carnales</red> on the surrounding rooftops.
  • MSN_POWER_STRONG_START=Destroy the drug <red>lab equipment</red>.
  • MSN_POWER_STRONG_WIN=Stronghold captured!
  • MSN_DOCKS_SH_PENINSULA_STORY=In the wake of the loss of their production plant, the Carnales ordered a large shippment from Columbia. Unfortunately for them, the Saints caught wind of their plan and sent you to destroy the product. By hopping into a bulldozer you were able to push millions of dollars in drugs into the water, further hurting the Carnales' income.
  • MSN_DOCKS_PEN_BULLDOZER=Get in the <green>bulldozer</green>
  • MSN_DOCKS_PEN_CRATE_TIMER=You ran out of time!
  • MSN_DOCKS_PEN_DESTROYED=<red>Drug shipment</red> destroyed
  • MSN_DOCKS_PEN_DRUGS=Push the Carnales <red>drug shipments</red> into the water
  • MSN_DOCKS_PEN_FAILURE_BULL=The bulldozer was destroyed!
  • MSN_DOCKS_PEN_FAILURE_EXIT=You left the drug shipments behind.
  • MSN_DOCKS_PEN_FAILURE_LEAVE=You didn't get back in the bulldozer in time!
  • MSN_DOCKS_PEN_FAILURE_WARN=Turn around, you're leaving the drug shipments behind!
  • MSN_DOCKS_PEN_OBJECTIVE=Drug Shipments Left: %s
  • MSN_DOCKS_PEN_REENTER_BULL=You have 20 seconds to get back in the bulldozer.
  • MSN_DOCKS_PEN_SUCCESS=Stronghold captured!
  • MSN_DOCKS_STRONGHOLD_WARE_STORY=After the death of Victor, Angelo was desperate to bring in some backup. A tip from Troy revealed that Lopez was to meet with the hired thugs at a Charleston warehouse, allowing you to assassinate the hitmen before they were ever able to meet with Lopez.
  • MSN_DOCKS_WARE_BOSS=The <red>bosses</red> are here. Take them out!
  • MSN_DOCKS_WARE_DEFEND=Defend the complex.
  • MSN_DOCKS_WARE_FAIL=You left the stronghold.
  • MSN_DOCKS_WARE_HOLD=Return to the stronghold or we'll lose it!
  • MSN_DOCKS_WARE_KILLCOUNT=Carnales remaining: %s
  • MSN_DOCKS_WARE_KILLED=Carnales defender killed.
  • MSN_DOCKS_WARE_START=Take over the warehouse complex from <red>Los Carnales</red>.
  • MSN_DOCKS_WARE_SUCCESS=Stronghold captured!

VKEdit

VK 01 - Aisha's FavorEdit

  • MSN_VK01_DISPLAY_NAME=Aisha's Favor
  • MSN_VK01_STORY=While you were talking with Johnny Gat about the Vice Kings, Johnny got a call from Aisha, a personal friend of his. Aisha told Johnny that her sister had just been kidnapped by the Vice Kings. Ordered to go get her and any other girls with her, you followed the kidnapper to a warehouse and killed all the thugs there. Finding the girls locked up, you tracked down the Vice King with the key at the local strip club, Tee'N'Ay. After a brief fight, you were able to rescue the girls and bring them safely back to the Saint's church.
  • MSN_VK01_CLOSE=Back off before <green>he</green> notices you.
  • MSN_VK01_FAIL_CAR_DESTROYED=You busted up my ride!
  • MSN_VK01_FAIL_DETECTED=You've been spotted.
  • MSN_VK01_FAIL_HO_DEATH=A girl was killed.
  • MSN_VK01_FAIL_KCAR_DEATH=You can't find the girls without someone to lead you to them.
  • MSN_VK01_FAIL_KIDNAPPER_DEATH=You can't find the girls without someone to lead you to them.
  • MSN_VK01_FAIL_TOO_CLOSE=You got too close.
  • MSN_VK01_FAIL_TOO_FAR=You've lost him.
  • MSN_VK01_FAR=Catch up before <green>he</green> gets away.
  • MSN_VK01_FOLLOW2=Follow the <green>kidnapper</green>, but don't get too close.
  • MSN_VK01_FOLLOW=Get a car and follow the <green>kidnapper</green>.
  • MSN_VK01_GET_KEY=Grab the <green>key</green>.
  • MSN_VK01_GIRLS_LEFT=Don't leave anyone behind.
  • MSN_VK01_GOOD=You're good, hold this distance.
  • MSN_VK01_KILL_KEYMAN=Go to Tee'N'Ay and kill the <red>pimp</red> with the key.
  • MSN_VK01_RELEASE_HOS=Go back to the warehouse and release the <green>girls</green>.
  • MSN_VK01_RESCUE_GIRLS2=There's another mess of girls to rescue, go get 'em boy!
  • MSN_VK01_RESCUE_GIRLS=Press <btn recruit> to rescue the <green>girls</green>.
  • MSN_VK01_RESCUE_GIRLS_3=Take out any resistance, but do not harm the girls.
  • MSN_VK01_RETURN_TO_SR=Take the girls back to the <teal>church</teal>.

VK 02 - ...To Kingdom ComeEdit

  • MSN_VK02_DISPLAY_NAME=...To Kingdom Come
  • MSN_VK02_STORY=Johnny wanted you to help out Aisha, Stilwater's famous hip hop artist, who was signed with Kingdom Come Records, a company owned by the Vice Kings. In order to get Aisha out of her contract, you helped her fake her death by rigging her car to explode and causing an explosion at the recording studio. Everything went smoothly, despite the fact that an over-eager stalker needed to be taken care of along the way.
  • MSN_VK02_AISHA_ABANDONED=You've abandoned Aisha.
  • MSN_VK02_EXITS_CAR=Get back in the car.
  • MSN_VK02_FAIL_AISHA_DEATH=Aisha is dead.
  • MSN_VK02_FAIL_CAR_DESTROYED=Aisha's car was destroyed.
  • MSN_VK02_FAIL_TIMER_EXPIRED=You didn't reach the <teal>studio</teal> in time.
  • MSN_VK02_GARAGE_ARRIVAL=Drive inside the garage.
  • MSN_VK02_GO_FAST=Drive the car to the <teal>studio</teal> before it explodes.
  • MSN_VK02_GOTO_GARAGE=Drive to the <teal>garage</teal>.
  • MSN_VK02_GOTO_STUDIO=He's gone, now get to the <teal>studio</teal>.
  • MSN_VK02_LOSE_STALKER2=You need to lose the <red>stalker</red> before you can drop off Aisha.
  • MSN_VK02_LOSE_STALKER=Get rid of Aisha's <red>stalker</red>!
  • MSN_VK02_USE_CAR=Get into <green>Aisha's car</green>.

VK 03 - Always Use ProtectionEdit

  • MSN_VK03A_DISPLAY_NAME=Always Use Protection
  • MSN_VK03A_STORY=In order to hurt the Vice Kings, Johnny sent you to hit Madame Tanya's brothel in Prawn Court. You dropped all the patrolling Kings as well as those guarding the brothel, but found no sign of Tanya...
  • MSN_VK03A_DESTROY_CARS=Take out the <red>Vice Kings</red>.
  • MSN_VK03A_KILL_COUNT=Patrols Left: %s
  • MSN_VK03B_BROTHEL=Go to the <teal>brothel</teal>.
  • MSN_VK03B_BROTHEL_KILL=Kill the <red>Vice Kings</red>.
  • MSN_VK03B_DISPLAY_NAME=No More Tricks
  • MSN_VK03B_KILL_COUNT=Defenders Left: %s

VK X - ReinforcementsEdit

  • MSN_VKX_DISPLAY_NAME=Reinforcements
  • MSN_VKX_STORY=You received a call from Johnny Gat informing you that the Vice Kings were trying to take back the brothel. With the Police leaning on the Saints so heavily, Johnny tells you that you shouldn't expect much help. You headed there and took out all the Kings you found in the area. Afterwards, Johnny told you that Troy had found out that Madame Tanya Winters was hiding at an abandoned police station. The next step will be to go and take her out.
  • MSN_VKX_DEFEND_BROTHEL=Stop the Kings from taking back the brothel.
  • MSN_VKX_FAIL_PUSHBACK=The Kings have retaken the brothel.
  • MSN_VKX_URGENT_HURRY=Hurry, the Kings have almost retaken the brothel.

VK 04 - Best Laid Plans...Edit

  • MSN_VK04A_DISPLAY_NAME=Best Laid Plans...
  • MSN_VK04B_DISPLAY_NAME=Pulling Out
  • MSN_VK04A_STORY=After meeting Johnny at the church, you set out together to find and kill Tanya. Meeting up with a group of Saints already outside the abandoned Police station, the two of you made your way inside and up to an office where Anthony Green, Benjamin King's bodyguard, and Tanya sprung their trap on the two of you. Johnny distracted your captors, providing you with enough time to escape. You managed to evade pursuit, but Johnny was not so lucky.
  • MSN_VK04_ESCAPE_TO_SR=Get back to the <teal>Church</teal>.
  • MSN_VK04_FAIL_GAT_DEATH=Johnny was killed.
  • MSN_VK04_GOTO_STRONGHOLD=Go to the abandoned <teal>police station</teal> and kill the Vice Kings.
  • MSN_VK04_JOHNNY_ABANDONED=Johnny was abandoned.
  • MSN_VK04_KILL_TANYA=Catch <red>Tanya</red> and kill her.

VK 05 - Green With EnvyEdit

  • MSN_VK05_DISPLAY_NAME=Green With Envy
  • MSN_VK05_STORY=Julius came up with a plan to get Johnny back. By taking Tanya's limo driver's place, you were able to get her to tell you where Anthony Green's condo was located. After driving her around while maintaining your disguise, and then ditching some Saints from Troy's crew that didn't know about the plan, Tanya finally led you to where Johnny was being held. A fight broke out, but you killed Big Tony Green and rescued Johnny. However, during the fighting, Tanya got away.
  • MSN_VK05_AMBUSH_RESPONSE=Lose <red>Troy's crew</red> without killing them.
  • MSN_VK05_DAMAGE_WARNING=Try not to kill the Saints.
  • MSN_VK05_ELIMINATE_DRIVER_1=Follow the <red>limo</red> away from the studio.
  • MSN_VK05_ELIMINATE_DRIVER_2=Kill Tanya's <red>driver</red>.
  • MSN_VK05_ELIMINATE_DRIVER_3=Take the driver's place.
  • MSN_VK05_FAIL_DRIVER_SURVIVES=You failed to take the driver's place.
  • MSN_VK05_FAIL_LEFT_CAR=Tanya was abandoned.
  • MSN_VK05_FAIL_LIMO_DESTROYED=Tanya's limo was destroyed.
  • MSN_VK05_FAIL_SAINT_DEATH=You killed a Saint.
  • MSN_VK05_FAIL_TANYA_ABANDONED=Tanya was abandoned.
  • MSN_VK05_FAIL_TANYA_DEATH=Tanya was killed.
  • MSN_VK05_FAIL_TANYA_DETECT=Tanya spotted you.
  • MSN_VK05_FAIL_TIMER=You didn't reach the store in time.
  • MSN_VK05_GOTO_CONDO=Take Tanya back to <teal>Anthony's condo</teal>.
  • MSN_VK05_GOTO_STUDIO=Go to the <teal>record studio</teal> and wait for Tanya.
  • MSN_VK05_PICKUP_TANYA=Return to the <teal>record studio</teal> and pick up Tanya.
  • MSN_VK05_RESCUE_JOHNNY=Find and kill <red>Green</red>.
  • MSN_VK05_STORE1=Take Tanya to the <teal>clothing store</teal>.
  • MSN_VK05_STORE2=Take Tanya to <teal>Friendly Fire</teal>.
  • MSN_VK05_STOREWAIT=Wait for <green>Tanya</green> to get back in the car.

VK 06a - 3rd Street Vice KingsEdit

  • MSN_VK06A_DISPLAY_NAME=3rd Street Vice Kings
  • MSN_VK06A_STORY=In order to pull the attention of the Police away from the Saints, Dex came up with the idea of having you dress in Vice Kings colors, and going to cause some destruction all around town. You really did a number on the city, all in the name of the Vice Kings. Hopefully, the media coverage will force the Police to turn their attention to the Kings and lay off the Saints.
  • MSN_VK06A_BULLDOZER_DEAD=Your bulldozer was destroyed!
  • MSN_VK06A_DESTROY_PINS=Knock those <red>pins</red> off the pedestal!
  • MSN_VK06A_GAT_DEAD=Johnny was killed.
  • MSN_VK06A_GAT_DISMISS=Johnny was abandoned.
  • MSN_VK06A_GET_BULLDOZER=Get a <green>bulldozer</green>.
  • MSN_VK06A_GET_NOTORIETY=Earn some police notoriety to get the media's attention.
  • MSN_VK06A_GET_VAN=Go get the media's attention.
  • MSN_VK06A_HEAD_PINS=Head to the <teal>bowling pins</teal> downtown.
  • MSN_VK06A_HEAD_STATUE=Get behind the <teal>statue of Alderman Hughes</teal>.
  • MSN_VK06A_HER_ARRIVAL=Destroy as much as you can to start getting attention.
  • MSN_VK06A_KNOCK_STATUE=Knock that <red>statue</red> down!
  • MSN_VK06A_LOST_VAN=You got too far from the newsvan. Go back and get it.
  • MSN_VK06A_NEWS_DEAD=You let the media die!
  • MSN_VK06A_NO_MEDIA=The media wasn't watching you!
  • MSN_VK06A_RUN_AMUCK=Go to the retail district and start killing <red>shopkeepers</red>.
  • MSN_VK06A_TORCH_SHOPS=Torch the two <red>shops</red> in high end retail.

VK 06b - Round Peg, Square HoleEdit

  • MSN_VK06B_DISPLAY_NAME=Round Peg, Square Hole
  • MSN_VK06B_STORY=Dex found out that the reason the cops were working for the Vice Kings is that they were in on the Kings' protection rackets. Johnny decided to hit both the Kings and the cops as they met to exchange the money, so that people would start asking questions and the cops would have to come down on the Vice Kings. The two of you "interrupted" a few of those meetings, then drove over to King's recording studio and sent a final message to Warren Williams by bombing it...again.
  • MSN_VK06B_CAR=Gat's Car
  • MSN_VK06B_DEFEND_SELF2=Defend your car until <green>Gat</green> reaches <teal>Forgive and Forget</teal>.
  • MSN_VK06B_DEFEND_SELF3=Defend your car while <green>Gat</green> drives to the meeting locations.
  • MSN_VK06B_DEFEND_SELF=Defend your car until you get to the next <teal>meeting location</teal>.
  • MSN_VK06B_DESTROY_POLICE=Interrupt the <teal>meeting</teal> between the <red>cops</red> and the <red>Vice Kings</red>.
  • MSN_VK06B_FAIL_CAR_DESTROYED=Your car was destroyed.
  • MSN_VK06B_FAIL_GAT_DEATH=Johnny was killed.

VK 07 - For King and CountryEdit

  • MSN_VK07_DISPLAY_NAME=For King and Country
  • MSN_VK07_STORY=Julius informed you that Benjamin King was pinned down at the museum by his former gang members and asked you to go get him back safely. After finding him and getting to his car, you both took out pursuing Vice Kings and then went after Warren Williams, the person responsible for overthrowing Benjamin King. Leaving Warren for dead, you headed back to the church.
  • MSN_VK07_ABANDONED_CAR=You need to use King's car.
  • MSN_VK07_CAR_DEAD=King's car was destroyed.
  • MSN_VK07_DEFEAT_VK=Kill the <red>Vice Kings</red>.
  • MSN_VK07_DEFEAT_WARREN=Kill <red>Warren</red>.
  • MSN_VK07_DEFEND_KING=Get to <green>King's car</green>.
  • MSN_VK07_FAIL_KING_DEATH=King was killed.
  • MSN_VK07_FAIL_KING_DISMISS=You've abandoned King.
  • MSN_VK07_FAIL_TIMEOUT=You failed to get to King in time.
  • MSN_VK07_FALLING_BEHIND=Warren is getting away.
  • MSN_VK07_FELL_BEHIND=You let Warren escape!
  • MSN_VK07_GET_IN_CAR=Get back in King's <green>car</green>.
  • MSN_VK07_GOTO_MUSEUM=Head to the museum and rescue <green>Benjamin King</green>.
  • MSN_VK07_KING_ABANDONED=King was abandoned.
  • MSN_VK07_KING_HEALTH=King's Health
  • MSN_VK07_KING_HEALTH_2=<green>King's</green> health will decrease until you reach him.
  • MSN_VK07_RETURN_TO_SR=Return to the <teal>church</teal> with King.
  • MSN_VK07_WARREN_CAR=Warren's Car

VK 08 - The King and IEdit

  • MSN_VK08_DISPLAY_NAME=The King and I
  • MSN_VK08_STORY=Given the choice by Julius to either leave town or get shot, Benjamin King decided for a third option of leaving town after he gets even with Tanya. Agreeing, Julius sent you to drive King around to Vice Kings hideouts and get them to follow you into waiting police traps. After the gang was weakened, it would be time to deal with Tanya.
  • MSN_VK08_ATTENTION=Get the Kings to chase you. Don't kill their <green>driver</green> or <green>car</green>.
  • MSN_VK08_BRING_TO_POLICE=Lead <green>them</green> to the <teal>police ambush</teal>.
  • MSN_VK08_DAMAGE_WARNING=Don't kill the Vice Kings, you want the police to get them.
  • MSN_VK08_FAIL_KING_DEATH=King was killed.
  • MSN_VK08_FAIL_VK_CAR=You destroyed the Vice Kings car.
  • MSN_VK08_FAIL_VK_DRIVER=You killed the Vice Kings driver.
  • MSN_VK08_FIND_CAR=Find a car.
  • MSN_VK08_KEEP_THEM_NEAR=Don't get too far ahead of the Vice Kings.
  • MSN_VK08_KING_ABANDONED=King was abandoned.
  • MSN_VK08_LOCATE_HIDEOUT=Go to the <teal>Kings' hideout</teal>.
  • MSN_VK08_LOST_THEM=You lost the Vice Kings. Go back and find them.

VK 09 - All the King's MenEdit

  • MSN_VK09_DISPLAY_NAME=All the King's Men
  • MSN_VK09_STORY=Tanya Winters was now in charge of the Vice Kings, and had taken over their headquarters. King suspected that the access codes to the penthouse offices had been changed, but he knew who he could get them from. You drove him to Impressions to have a "chat" with Stefan, the owner. After terrorizing him into giving up the codes, King, Johnny, and you went to confront Tanya. Working your way through the lobby, up the elevator, and through the penthouse the three of you confronted Tanya and her personal escort of gun toting hos. After a fierce fight, King put an end to Tanya, himself, leaving the Vice Kings nothing but a memory. As a thank you, King gave you the keys to the penthouse for your personal use.
  • MSN_VK09_DEMO_BOARDROOM=Head to the boardroom.
  • MSN_VK09_DEMO_END=To Be Continued...
  • MSN_VK09_DONT_KILL=Don't let him die.
  • MSN_VK09_FAIL_CAR_DEATH=King's car was destroyed.
  • MSN_VK09_FAIL_GAT_DEATH=Johnny was killed.
  • MSN_VK09_FAIL_INTERROGATION=You killed Stefan before he talked.
  • MSN_VK09_FAIL_KING_DEATH=King was killed.
  • MSN_VK09_FEAR=Stefan Fear
  • MSN_VK09_FIND_TANYA=Find Tanya and kill her.
  • MSN_VK09_GAT_ABANDONED=Johnny was abandoned.
  • MSN_VK09_GOTO_ELEVATOR=Find the elevator and proceed to the penthouse.
  • MSN_VK09_GOTO_IMPRESSIONS=Head to <teal>Impressions</teal>.
  • MSN_VK09_GOTO_PENTHOUSE=Head to the <teal>Vice Kings' penthouse</teal>.
  • MSN_VK09_HEALTH=Stefan Health
  • MSN_VK09_INSTRUCTIONS=Drive fast to scare Stefan.
  • MSN_VK09_KING_ABANDONED=King was abandoned.
  • MSN_VK09_KINGS_CAR=Take<green> King's car</green>.
  • MSN_VK09_LEAVES_CAR=You must take <green>King's</green> car.

VK StrongholdsEdit

  • MSN_VKSUBURB_SH_GROCERY_STORY=At Julius' request you investigated a Huntersfield grocery store where VKs had been seen entering and exiting at all hours of the night. Once inside you discovered that the Kings were using the grocery store as place to stockpile weapons.
  • MSN_VKGROCERY_INTERIOR=Kill all <red>Vice Kings</red>.
  • MSN_VKGROCERY_OBJECTIVE=Defenders Left: %s
  • MSN_VKGROCERY_START=Fight your way inside the <teal>grocery</teal>.
  • MSN_VKGROCERY_WON=Stronghold captured!
  • MSN_PROJECTS_SH_LOFT_STORY=In an attempt to expand the Vice Kings business opportunities, several of Warren William's lieutenents were gathering at a loft appartment to discuss moving into the drug trade. By fighting your way into the loft you were able to not only kill the assembled Vice Kings, but also pick off arriving members with a sniper rifle that you found.
  • MSN_VKLOFT_DEFEND=Snipe the <red>Vice Kings</red> below while defending the stronghold.
  • MSN_VKLOFT_ESCAPE=Get to the <teal>fire escape</teal>.
  • MSN_VKLOFT_LEADERS=Kill the Vice Kings <red>leaders</red>.
  • MSN_VKLOFT_REMAIN=Vice Kings remaining: %s
  • MSN_VKLOFT_SNIPERS=Take the <red>snipers</red> out!
  • MSN_VKLOFT_START=Fight your way to the <teal>loft</teal>.
  • MSN_VKLOFT_START_OBJ=Get to the <teal>loft</teal>.
  • MSN_VKLOFT_WON=Stronghold captured!
  • MSN_PROJECTS_POLICE_STORY=After the abduction of Johnny, the last thing you wanted to do was return to the Shivington Police Station...however after finding out that a Saint was being held captive in the basment, you found yourself returning to the abandoned station. Upon rescuing your fellow gang member from his tormentors, you found and killed the surrogate warden overseeing the station.
  • MSN_PROJECTS_POLICE_DIE=You let your homie die!
  • MSN_PROJECTS_POLICE_HOMIE_HEALTH=Homie's Health
  • MSN_PROJECTS_POLICE_KILL=Kill the Vice Kings <red>leader</red>.
  • MSN_PROJECTS_POLICE_RECRUIT=Press <btn recruit> to recruit your <green>homie</green>.
  • MSN_PROJECTS_POLICE_RESCUE=Kill the <red>Vice King interrogators</red> before they kill your <green>homie</green>!
  • MSN_DOWNTOWN_SH_PARKING_STORY=After losing money in a rigged hockey game, Julius asked you to go to the Filmore parking garage to break up a group of Vice King's bookies who were meeting there. Upon arriving at the garage, sent the Vice Kings a message by destroying all of the bookies cars.
  • MSN_VKPARKING_CAR=<red>Vice Kings car</red> destroyed.
  • MSN_VKPARKING_FAIL=You lost him!
  • MSN_VKPARKING_OBJECTIVE=Cars Left: %s
  • MSN_VKPARKING_ONELEFT=One more <red>Vice King</red> left, on the rooftop.
  • MSN_VKPARKING_RAMP=Don't let <red>him</red> get away.
  • MSN_VKPARKING_START=Destroy all <red>Vice Kings vehicles</red>.
  • MSN_VKPARKING_TAIL_FAR=You're losing <red>him</red>! Don't let <red>him</red> get away!
  • MSN_VKPARKING_TAIL_GOOD=He's close now, chase <red>him</red> down.
  • MSN_VKPARKING_WON=Stronghold captured!
  • MSN_REDLIGHT_SH_ROOFTOP_STORY=Acting on Julius' orders, you crashed a Vice King party that was happening on the rooftop of a Prawn Court apartment building. After taking out the party goers, you elimated incomming reinforcements by using an RPG you found on the roof. (hideout)
  • MSN_VKROOFTOP_DEFEND=Destroy the <red>Vice King patrols</red>!
  • MSN_VKROOFTOP_DESTROYED=<red>Vice King patrol</red> destroyed!
  • MSN_VKROOFTOP_FAILURE=You missed too many patrols!
  • MSN_VKROOFTOP_INCOMING=<red>Vice King patrol</red> incoming!
  • MSN_VKROOFTOP_MISS=You missed!
  • MSN_VKROOFTOP_OBJECTIVE=Cars Left: %s
  • MSN_VKROOFTOP_START=Fight your way to the <teal>rooftop</teal>.
  • MSN_VKROOFTOP_WON=Stronghold captured!

WREdit

WR 01 - Stacking the DeckEdit

  • MSN_WR01_DISPLAY_NAME=Stacking the Deck
  • MSN_WR01_STORY=Lin, the Saints' expert on the Westside Rollerz, informed you that the Rollerz had a shipment of high-performance cars coming in. Acting on her tip, you intercepted and hijacked the delivery truck en route, delivering the goods to Samson instead. The cars were then delivered back to the Rollerz- but not before Samson made a few surprise modifications.
  • MSN_WR01_DAMAGE=Do enough damage to the <green>truck</green> and it will pull over.
  • MSN_WR01_GET_HOME=Drive the <green>truck</green> to the <teal>garage</teal>.
  • MSN_WR01_GET_IN_TRUCK=Get in the <green>truck</green>.
  • MSN_WR01_INTERCEPT_TRUCK=Get a car and intercept the <green>truck</green>.
  • MSN_WR01_LOSE_PURSUIT=Lose the tail!
  • MSN_WR01_TAKE_TRUCK=Hijack the <green>truck</green>!
  • MSN_WR01_TRUCK=Truck Cab
  • MSN_WR01_TRUCK_DESTROYED=The <green>truck</green> was destroyed.
  • MSN_WR01_TRUCK_REACHED_DESTINATION=The <green>truck</green> got away!
  • MSN_WR01_TRUCK_SPOTTED=That's the <green>truck</green>. Looks like there's an escort.

WR 02 - Samson's SurpriseEdit

  • MSN_WR02_DISPLAY_NAME=Samson's Surprise
  • MSN_WR02_STORY=At a low-key meeting in a nightclub, Lin revealed that the cars you intercepted were rigged to explode, and then given back to the Rollerz. Your job was to enter their race and make sure the engines got hot enough to explode. In the spectacle that followed, you helped Troy taunt the drivers into detonating their own cars, then made a hasty getaway to the Row when the Rollerz caught on.
  • MSN_WR02_BEING_CHASED=Lose the Rollerz before entering the garage!
  • MSN_WR02_DRIVER_TAUNTED1=Driver taunted 1
  • MSN_WR02_DRIVER_TAUNTED2=Driver taunted 2
  • MSN_WR02_DRIVER_TAUNTED3=Driver taunted 3
  • MSN_WR02_DRIVER_TAUNTED4=Driver taunted 4
  • MSN_WR02_DRIVER_TAUNTED5=Driver taunted 5
  • MSN_WR02_DRIVER_TAUNTED6=Driver taunted 6
  • MSN_WR02_DRIVER_TAUNTED7=Driver taunted 7
  • MSN_WR02_DRIVER_TAUNTED8=Driver taunted 8
  • MSN_WR02_DRIVER_TAUNTED9=Driver taunted 9
  • MSN_WR02_ENEMIES_LEFT=Racers left: %s
  • MSN_WR02_FAIL_DRIVER=You attacked the drivers before the race started.
  • MSN_WR02_GET_A_CAR=Return with a vehicle to challenge the Rollerz.
  • MSN_WR02_GET_TO_GARAGE=Lose the Rollerz and get to the garage.
  • MSN_WR02_LOST_RACE=All the <red>Rollerz</red> need to be killed.
  • MSN_WR02_OPPONENT_BLOWEDUP1=One opponent destroyed!
  • MSN_WR02_OPPONENT_BLOWEDUP2=Two opponents destroyed!
  • MSN_WR02_START=Get a car and head to the <teal>race</teal>.
  • MSN_WR02_STAY_AHEAD=Stay ahead of the other racers to heat 'em up.
  • MSN_WR02_TAUNT=The taunt meter will fill when you're close to an <red>enemy</red>.
  • MSN_WR02_TAUNT_NOW=Stay close to the <red>driver</red> to taunt him.
  • MSN_WR02_TROY_DISMISSED=Troy is needed to finish this mission.
  • MSN_WR02_TRUCK=Truck

WR 03 - Guardian AngelEdit

  • MSN_WR03_DISPLAY_NAME=Guardian Angel
  • MSN_WR03_STORY=Lin's plans for the Rollerz were going well, but she wanted things to go a little faster. She asked you to raid the Rollerz' chop shop, leaving Donny, the Rollerz' top mechanic, unharmed. Just when Donny thought you were about to finish him off, Lin came in and pretended to rescue him. She gained some trust with the Rollerz, and you got to shoot their shop to pieces. Not a bad day.
  • MSN_WR03_CHASE_LIN=Chase <green>Lin</green> to the suburbs.
  • MSN_WR03_DONNIE=Donnie was killed.
  • MSN_WR03_DONT_KILL=Don't kill <green>them</green>.
  • MSN_WR03_FALLING_BEHIND=<green>They're</green> getting away.
  • MSN_WR03_FIND_SCARE=Find and scare <green>Donnie</green>.
  • MSN_WR03_GET_AWAY=Let <green>them</green> get away.
  • MSN_WR03_GET_CAR=Grab a car and chase after them.
  • MSN_WR03_GET_TO_CRIB=Go back to Saint's Row.
  • MSN_WR03_GO_TO_SHOP=Get to <teal>Donnie's shop</teal>.
  • MSN_WR03_KILL_GUARDS=Kill Donnie's <red>bodyguards</red> to get <green>him</green> to run.
  • MSN_WR03_LIN_DIED=Lin was killed.
  • MSN_WR03_LOST_CAR=They got away.

WR 04 - Escort ServiceEdit

  • MSN_WR04_DISPLAY_NAME=Escort Service
  • MSN_WR04_STORY=Spying on a meeting between the leaders of the Rollerz, William Sharp and his nephew Joseph Price, you overheard that they were planning to hijack several delivery trucks loaded with car parts. Seeing a good opportunity to mess up their plans, you intercepted the Westside Rollerz and stopped them from hijacking the trucks, getting the 3rd Street Saints some notoriety in the process. You've made things harder for the Rollerz, but they don't give up that easily...
  • MSN_WR04_LOSE_1=The Rollerz have hijacked the truck.
  • MSN_WR04_LOSE_2=The driver was killed.
  • MSN_WR04_LOSE_3=The truck was destroyed.
  • MSN_WR04_LOSE_4=The driver abandoned the truck.
  • MSN_WR04_PREAMBLE_1=Protect the first <green>truck</green>.
  • MSN_WR04_PREAMBLE_2=Protect the second <green>truck</green>.
  • MSN_WR04_PREAMBLE_3=Protect the third <green>truck</green>.
  • MSN_WR04_PREAMBLE_CONVOY_1=Stop the Rollerz from hitting the convoy.
  • MSN_WR04_START_1=Keep the <green>truck</green> safe.
  • MSN_WR04_START_2=Keep the <green>truck</green> safe.
  • MSN_WR04_START_3=The Rollerz beat you there.
  • MSN_WR04_SUCCESS_1=Truck defended.
  • MSN_WR04_SUCCESS_2=Truck defended.
  • MSN_WR04_TIME_OUT_1=Time has expired.
  • MSN_WR04_TRUCK=Delivery Truck

WR 05 - One Step AheadEdit

  • MSN_WR05_DISPLAY_NAME=One Step Ahead
  • MSN_WR05_STORY=After you screwed up the Rollerz' truck heists, they came up with a new plan to steal cars, allowing them to strip off the high-end parts and deliver them on schedule. You wasted no time in heading to the suburbs and keeping the Rollerz from getting what they needed yet again, establishing the Saints as the Rollerz' biggest priority.
  • MSN_WR05_INSTANCE_LOST1=The Rollerz escaped with the <red>car</red>!
  • MSN_WR05_INSTANCE_LOST2=The Rollerz almost have all the cars they need.
  • MSN_WR05_INSTANCE_START1=Get to the <red>car</red> before the Rollerz do!
  • MSN_WR05_INSTANCE_START2=Don't let the Rollerz jack the <red>car</red>!
  • MSN_WR05_INSTANCE_START3=Destroy the <red>car</red> before the Rollerz get it!
  • MSN_WR05_INSTANCE_START4=Stop the Rollerz from stealing the <red>car</red>!
  • MSN_WR05_INSTANCE_START5=Destroy the <red>car</red> before the Rollerz can drive off with it!
  • MSN_WR05_INSTANCE_START6=Last chance, destroy the <red>car</red>!
  • MSN_WR05_INSTANCE_WON1=Three more to go.
  • MSN_WR05_INSTANCE_WON2=Two more to go.
  • MSN_WR05_INSTANCE_WON3=One more <red>car</red> and the Rollerz won't have enough parts.
  • MSN_WR05_LOSE_5=You need to protect the truck, not hijack it.
  • MSN_WR05_MISSION_FAIL=The Rollerz stole too many <red>cars</red>.
  • MSN_WR05_MISSION_START=Stop the Rollerz from stealing the <red>cars</red> they need.
  • MSN_WR05_OBJECTIVES_TEXT=Cars Left: %s
  • MSN_WR05_OUT_OF_RANGE=One of the <red>cars</red> is getting away!
  • MSN_WR05_WAVE1_POST_AMBLE=Wave 1 complete
  • MSN_WR05_WAVE1_PREAMBLE=Wave 1 start
  • MSN_WR05_WAVE2_POST_AMBLE=Wave 2 complete
  • MSN_WR05_WAVE2_PREAMBLE=Wave 2 start
  • MSN_WR05_WAVE3_POST_AMBLE=Wave 3 complete
  • MSN_WR05_WAVE3_PREAMBLE=Wave 3 start

WR 06 - LiberationEdit

  • MSN_WR06_DISPLAY_NAME=Liberation
  • MSN_WR06_STORY=The Saints' campaign against the Rollerz was going well, but Sharp suspected a spy, and singled out Lin. You got a call from her that didn't sound quite right, and suspecting the worst, led a daring rescue at the warehouse where Lin was being held. You'd fought your way to Lin and were just about to rescue her, but you were taken by surprise and knocked out.
  • MSN_WR06_AMBUSH=It's an ambush!
  • MSN_WR06_GET_TO_POOL_HALL=Meet Lin at the <teal>pool hall</teal>.

WR 07 - Burying EvidenceEdit

  • MSN_WR07_DISPLAY_NAME=Burying Evidence
  • MSN_WR07_STORY=You regained consciousness to find Lin and yourself looking up at Sharp from the trunk of his car. He shot you both, closed the trunk, and pushed the car into the river, leaving you both for dead. In the case of Lin, he was right- but you survived, and made it back to the surface. Seeking revenge, you hunted Sharp's limo down and took the man down 3rd Street style.
  • MSN_WR07_FOUND_SHARP=There's <red>Sharp's car</red>.
  • MSN_WR07_INTRO=Find and kill <red>Sharp</red>.
  • MSN_WR07_LIMO=Sharp's Car
  • MSN_WR07_LOST_EM=He got away!
  • MSN_WR07_TOO_FAR=He's getting away.

WR 08 - No Time to MournEdit

  • MSN_WR08_DISPLAY_NAME=No Time to Mourn
  • MSN_WR08_STORY=Lin was dead, Sharp was dead, and both the Saints and the Rollerz were out for blood. You were about to go take the fight to the Rollerz, but word arrived from Troy that the Rollerz were taking fight to the Row. You and Julius intercepted and took out their convoy and saved Saints Row, but Price managed to get away at the last minute.
  • MSN_WR08_CAR_DEAD=Julius's car blew up.
  • MSN_WR08_CAR_NAME=Julius's Car
  • MSN_WR08_DEAD=Julius was killed.
  • MSN_WR08_DISMISS=Julius was abandoned.
  • MSN_WR08_GET_IN_CAR=Get back in Julius's <green>car</green>.
  • MSN_WR08_LEFT_CAR_TOO_LONG=Stay in Julius's car.
  • MSN_WR08_MEET_CONVOY=Intercept the convoy in the Rollerz' suburbs.
  • MSN_WR08_OBJECTIVE=Cars Left: %s
  • MSN_WR08_REACHED=The enemy reached Saint's Row
  • MSN_WR08_ROLLERZ_NEAR_ROW=The <red>Rollerz</red> are almost at Saint's Row!

WR 09 - Semi-Charmed LifeEdit

  • MSN_WR09_DISPLAY_NAME=Semi-Charmed Life
  • MSN_WR09_STORY=His gang in ruins, a furious Price called you up and challenged you to a showdown at the car dealership. When you arrived, Price tried to run you down with a truck. He led you on a dangerous chase down the expressway, but you managed to kill the crazed leader of the Rollerz. Now that both Price and his Westside Rollerz are in pieces, there's nothing stopping the Saints from taking over their turf.
  • MSN_WR09_CHASE_PRICE=Chase down <red>Price</red> and kill him.
  • MSN_WR09_DESTROY_CAB=Destroy the <red>cab</red>.
  • MSN_WR09_FIRST_CAR_DESTROYED=Keep taking out the <red>cars</red>.
  • MSN_WR09_GOT_AWAY=Price got away.
  • MSN_WR09_SPOTTED_PRICE=Take out the cars on Price's trailer.
  • MSN_WR09_TRUCK_NAME=Price's Truck

WR StrongholdsEdit

  • MSN_WRSUBURB_STRONGHOLD_PRICE_STORY=Frustrated at Price's escape, Julius asked you to go to Sharp's mansion and steal Price's sports car. Brazenly charging into Rollerz territory you stormed the mansion and managed to drive off in Price's pride and joy.
  • MSN_PRICE_STRONG_CAR=Head to a <teal>Forgive and Forget</teal>!
  • MSN_PRICE_STRONG_CAR_DESTROYED=You were supposed to steal the car, not destroy it.
  • MSN_PRICE_STRONG_CAR_EXIT_FAIL=You didn't get back to the car in time!
  • MSN_PRICE_STRONG_CAR_TIMER=You have 20 seconds to get back in the <green>car</green>.
  • MSN_PRICE_STRONG_ENTER=Find Price's <green>car keys</green>.
  • MSN_PRICE_STRONG_FAIL=You left before taking the stronghold.
  • MSN_PRICE_STRONG_KEY=Head to the garage and steal <green>Price's car</green>.
  • MSN_PRICE_STRONG_START=Get inside <teal>Price's house</teal>.
  • MSN_PRICE_STRONG_WIN=Stronghold captured!
  • MSN_PRICE_STRONG_WRONG_CAR=You're supposed deliver Price's car.
  • MSN_WRSUBURB_STRONGHOLD_APART_STORY=Using his connections before his death, Sharp was able to pay off the jury for a trial concerning several Rollerz. Not wanting to let the Rollerz get off, Julius sent you to the apartment complex the jury was sequestered at so you could dismiss them.
  • MSN_WRAPARTMENTS_COPS=The cops have arrived.
  • MSN_WRAPARTMENTS_JUROR_KILLED=Juror killed!
  • MSN_WRAPARTMENTS_OBJECTIVE=Jurors Left: %s
  • MSN_WRAPARTMENTS_START=Kill all the <red>jurors</red> that the Rollerz are protecting.
  • MSN_WRAPARTMENTS_SUCCESS=Stronghold captured!
  • MSN_RACETRACK_STRONGHOLD_STORE_STORY=Using her connection with Donnie, Lin was able to find the storage garage where the Rollerz keep several of their high performance cars. Their location revealed, you had little trouble destroying all of the Rollerz vehicles while they were safely tucked away in the garage.
  • MSN_WRSTORAGE_CAR_DESTROYED=<red>Rollerz car</red> destroyed.
  • MSN_WRSTORAGE_OBJECTIVE=Cars Left: %s
  • MSN_WRSTORAGE_START=Destroy all the <red>Rollerz cars</red>.
  • MSN_WRSTORAGE_SUCCESS=Stronghold captured!
  • MSN_TRUCKYARD_STRONGHOLD_STORY=Curious about the Roller presence at the Copperton Truck Yard, Julius sent you to investigate. Upon arriving however, the Rollerz sprung a trap. Fortunately you were able to fend off your assailants.
  • MSN_TRUCKYARD_STRONG_DESTROY_RIG=Destroy the <red>truck cab</red>.
  • MSN_TRUCKYARD_STRONG_FAIL=You left before taking the stronghold.
  • MSN_TRUCKYARD_STRONG_SURVIVE=Hold onto this position for 3 minutes.
  • MSN_TRUCKYARD_STRONG_WIN=Stronghold captured!


452, 2012-10-29T19:26:34Z (last edited: 452, 2015-08-19T18:37:57Z)

This isn't necessarily "all" mission text, but it is all of the mission text with predictable prefixes.
452, 2015-07-27T14:25:29Z

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