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Sierra Point is a neighborhood in the South East District of Steelport.

Overview[]

Sierra Point is an island in Steelport, which is a restricted area, used by the SNG, and STAG when occupying Steelport, as a U.S. Military Base. Sierra Point has its own aircraft area, vehicle area, and a warehouse which houses many boxes and containers.

Sierra Point is sometimes simply referred to as the Armory.[2]

It is raided by the Saints in order to get weapons and a bomb.[2]

Vehicles[]

Like the STAG base in Sunset Park, aircraft do not always spawn, especially if it is approached from the air, but may spawn after leaving and returning.

  • Several transport Eagles and one armed.
  • One SNG Tornado in a unique desert tan colour, on a rooftop helipad.
  • One gray SNG Commander near the beach, on south side of the base.
  • Bulldogs - unarmed (without decals) and armed (with NG decals) - driving around the base (armed variant start to spawn after entering the base and it replaces the unarmed variant).
  • Desert tan Bears with SNG decals start to spawn after entering the base.

Trivia[]

  • Sierra Point is the only neighborhood in Steelport that cannot be taken over.
    • Magarac Island also cannot be controlled in Saints Row: The Third. Unlike Sierra Point, Magarac Island does not have any roads, is not a neighborhood, and is not part of a district.
      • In Saints Row IV, Magarac Island is a City Takeover territory, making Sierra Point the only neighborhood which cannot be controlled in said game.
  • After the arrival of STAG the National Guard is replaced by STAG soldiers. Unarmed SNG Bulldogs are still avaliable, but the armed ones, as well as the Bear, are replaced by N-Forcers, unless glitches cause the SNG to override the STAG.
  • Entering the neighborhood attracts 3 units of police Notoriety that is constantly re-applied if it ever drops below 3 until after leaving the base.
    • The Notoriety is still given when using the Reaper Drone to attack while outside of the base,
    • In Saints Row IV, there is no automatic notoriety for entering Sierra Point, unless a Golden CID has been captured previously within the same game session.
  • Sierra Point is a restricted area, so NPCs inside are limited to Guardsmen. However, most other NPCs can still wander into the area unaffected.
  • In Saints Row: The Third only SNG soldiers are dispatched while on the island. After STAG has arrived, Steelport Police officers, SWAT teams and STAG are dispatched instead.
  • The symbol of SNG drawn on the base is Mr. Toots, the pony gun from Red Faction: Armageddon, another Volition game.
  • The District name, "South East", is only displayed once, when entering Sierra Point for the first time.[3]
  • In Saints Row IV, entering Sierra Point automatically turns off vehicle lights driven by NPCs.

Gallery[]

Armory - SP Brigade badge

"SP Brigade - Air Cavalry Training" logo

SP Brigade - Air Cav Training unicorn logo in-game

"SP Brigade - Air Cavalry Training" logo, in game


References[]

  1. Note: 2 of these Stunt Jumps are drawbridges
  2. 2.0 2.1 Mission: We're Going to Need Guns
  3. Image: Entering the South East district for the first time.


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