Red Asphalt
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| Red Asphalt | |||||
|---|---|---|---|---|---|
| "Red Asphalt" mission completion screen in Saints Row 2. | |||||
| Story arc | The Brotherhood | ||||
| Cutscene(s) | • "Professional Courtesy" • "Choices" | ||||
| Objective(s) | • Head to Donnie's garage • Beat up Donnie until he tells you where Carlos is • Find the truck before Carlos dies • Damage the truck and force it to stop | ||||
| Reward(s) | • $2,500 • Charlestown neighborhood, Docks & Warehouses District • Zombie Carlos (Homie - phone Eye for an Eye at #555-5966) | ||||
| Stronghold unlocked | "Poseidon Alley Docks" | ||||
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"Red Asphalt" is the fourth mission of the The Brotherhood story arc in Saints Row 2.
- "Prominent gang member found dead"
- — Stilwater Gazette newspaper headline
Contents |
Description
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Outside Club Koi, Jessica phones The Protagonist and sarcastically informs them that since The Protagonist gave Maero a "makeover", she would return the favor regarding Carlos. She taunts The Protagonist and ends the call saying, "Do me a favor. When you're scraping up your buddy's face, just remember Maero gave you a chance to be his partner".[1]
The Protagonist immediately rushes to Donnie's garage and interrogates Donnie. After a brief fight, Donnie admits that he heard some of The Brotherhood were taking Carlos on "a ride around the docks". The Protagonist finds Carlos chained to the back of a Compensator and being dragged through the Docks & Warehouses district at high speeds. The Protagonist kills the drivers and stops the truck, but is too late to save Carlos, who is in severe pain. Rather than allowing him to succumb to his wounds, The Protagonist draws a gun and - after Carlos silently nods his head in agreement - performs a coup de grâce.[2]
Story
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The following text has been transcribed verbatim from the game files, and can be read in-game upon completion of the mission. To do this, simply select the mission for replay at a Newspaper Clipboard.
A member of the Third Street Saints was found dead today, the victim of a grisly gangland assassination. In a bloody recreation of the fate of Hector, Carlos Mendoza's body was dragged face down across Stilwater, until mercifully being shot in the head. While no arrests have been made in the killing, the police suspect the Brotherhood as the ones responsible for the vicious attack.
Gameplay
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Added by Moozipan CheeseAfter driving to Donnie's garage, gun down all The Brotherhood enemies and head inside through the left. Proceed to fight Donnie using melee - there are multiple Improvised Weapons around the office and he will attempt to fight back. Do not shoot and kill him. After a few hits, Donnie will reveal Carlos' fate.
Grab a vehicle (ideally a fast one) and head towards the Docks & Warehouses district. When the Compensator with Carlos chained to the back comes into view, proceed to pummel it with as much firepower as fast as possible - the longer this chase goes on, the more difficult it becomes. Avoid all other enemies and just concentrate on the Compensator; a Five-O will usually join in on the assault. After the Compensator is sufficiently damaged, its occupants will bail and the vehicle will stop. Players must exit their own vehicle and head towards Carlos to end the mission.
Rewards
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- • Cash: $2,500
• Respect: None
• Achievement: None
• Neighborhood: Charlestown
• Mission: Bank Error in Your Favor
• Stronghold: Poseidon Alley Docks
• Zombie Carlos (Homie - phone Eye for an Eye at #555-5966)
Transcript
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"Professional Courtesy" cutscene
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Jessica: "I think your people skills need some work, sweetie."
The Protagonist: "Jessica... how'd you like Maero's new tattoo?"
Jessica: "Actually, I think it's pretty sexy... rugged, tough..."
The Protagonist: "Radioactive..."
Jessica: "That's cute."
The Protagonist: "I try. Now what the fuck do you want?"
Jessica: "Well, I just wanted to let you know that since you were nice enough to give my man a makeover, I should return the favor. Don't worry, by the time we're through with him, Carlos'll look just as handsome as Maero."
The Protagonist: "Listen up, you fuckin' bitch-"
Jessica: "'Course, I don't have access to the same materials you did, but ya know, I figure we can make do."
The Protagonist: "When I find you-"
Jessica: "I'm sure you'll do something scary. Do me a favor. When you're scraping up your buddy's face, just remember Maero gave you a chance to be his partner."
Gameplay
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| The Protagonist (Male Voice 1): "Where's Carlos?" |
|---|
| The Protagonist (Male Voice 2): "Where'd Maero take Carlos?" |
| The Protagonist (Male Voice 3): "Where did they take Carlos?" |
| The Protagonist (Female Voice 1): "What did you do to Carlos?" |
| The Protagonist (Female Voice 2): "Where's Carlos?" |
| The Protagonist (Female Voice 3): "Where did you take Carlos?" |
| The Protagonist (Male Voice 1): "You're Maero's bitch, of course you know." |
|---|
| The Protagonist (Male Voice 2): "Wrong answer." |
| The Protagonist (Male Voice 3): "You're lying..." |
| The Protagonist (Female Voice 1): "Don't lie to me Donnie..." |
| The Protagonist (Female Voice 2): "The hell you don't." |
| The Protagonist (Female Voice 3): "I don't believe you." |
| The Protagonist (Male Voice 1): "Don't worry about Maero. Worry about me." |
|---|
| The Protagonist (Male Voice 2): "You don't tell me, Maero won't get the chance." |
| The Protagonist (Male Voice 3): "You don't tell me, I'll kill you." |
| The Protagonist (Female Voice 1): "If you don't start talkin', I'll kill you." |
| The Protagonist (Female Voice 2): "Maero's the last person you should be worrying about." |
| The Protagonist (Female Voice 3): "Whaddya think I'm gonna do if you don't start talking." |
Donnie: "Fuck you, I'm not helping you again!"
| The Protagonist (Male Voice 1): "Really?" |
|---|
| The Protagonist (Male Voice 2): "Then we're gonna have a problem." |
| The Protagonist (Male Voice 3): "You bet your ass you will." |
| The Protagonist (Female Voice 1): "If you don't help me you're getting wheeled out of here in a body bag." |
| The Protagonist (Female Voice 2): "Fuck me? Is that any way to talk to a lady?" |
| The Protagonist (Female Voice 3): "Unless you wanna die, you bet your ass you're helping me." |
| The Protagonist (Male Voice 1): "Then you're gonna die in this shop..." |
|---|
| The Protagonist (Male Voice 2): "Bitch, you're tryin' my patience..." |
| The Protagonist (Male Voice 3): "Then you're gonna die here..." |
| The Protagonist (Female Voice 1): "Now Donnie, that's not a nice thing to say..." |
| The Protagonist (Female Voice 2): "Donnie, quit pretending you have a spine..." |
| The Protagonist (Female Voice 3): "I'm getting tired of this, Donnie..." |
| The Protagonist (Male Voice 1): "I'm getting tired of playin' with you, Donnie." |
|---|
| The Protagonist (Male Voice 2): "This is your last chance." |
| The Protagonist (Male Voice 3): "This is your last chance, Donnie." |
| The Protagonist (Female Voice 1): "This is the last time I'm gonna ask nicely." |
| The Protagonist (Female Voice 2): "This is the last time I'm gonna ask you." |
| The Protagonist (Female Voice 3): "I'm not going to ask again: Where is Carlos?" |
Trivia
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Added by User452- Upon completion of this mission, Zombie Carlos is now unlockable as a Homie. Players will need to phone Eye for an Eye at #555-5966.
- When the player goes to Donnie's garage to interrogate him, The General's Bulldog (with a Mounted .50 Cal) is parked in the garage. It is possible to use it during the mission, but it cannot be kept; the vehicle is unlocked after completing the mission "The Shopping Maul".
- The newspaper article for the mission, readable via the Newspaper Clipboard, compares Carlos' death to Hector Lopez's. Ultimately, both of these characters are killed by The Protagonist in the Docks & Warehouses district.
- The mission contains several throwbacks to previous missions in Saints Row: storming Donnie's garage is reminiscent of "Guardian Angel" and Carlos' death and reappearance as a zombie is reminiscent of Lin and Zombie Lin in "Burying Evidence".
- During an interview with Qt3 Games Podcast, Project Design Director Scott Phillips used the events of this mission as an example as to why the tone of Saints Row: The Third differed to that of Saints Row 2, describing it as "off-tone with the rest of the gameplay". However, when asked, Phillips stated that he had not heard any feedback from fans regarding this mission.[3]
Gallery
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References
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- ↑ Cutscene: Professional Courtesy
- ↑ Cutscene: Choices
- ↑ Official Saints Row website: Podcast with Scott Phillips