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Price's Mansion

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Price's Mansion
Price's Mansion stronghold
"Price's Mansion" loading screen
Story arc

Westside Rollerz

Unlocked after

"No Time to Mourn"

Enemies

? marked, ? minimum kills

Objectives
Rewards
Previous Next
Copperton Receiving Station None

"Price's Mansion" is a Stronghold in Saints Row.

Ui act question

For the Crib, see Price Mansion

Price isn't gonna pull that bullshit he did on the highway again. Go to his uncle's mansion and steal the prick's car.
Price's Mansion intro
Julius Little to The Protagonist, in a phone call after starting the Stronghold.

OverviewEdit

Julius Little phones The Protagonist and briefs them on invading Price Mansion and stealing Joseph Price's unique Attrazione to prevent him from attempting to attack Saint's Row District again, like he did in the mission "No Time to Mourn".

StoryEdit

The following text has been transcribed verbatim from the game files.
It can be read in-game upon completion of the Stronghold by pausing the game, and selecting 'Story' from the 'INFO' tab.

Furious at Price's escape, Julius asked you to go to Sharp's mansion and steal Price's sports car. Brazenly charging into Rollerz territory you stormed the mansion and managed to drive off in Price's pride and joy.

GameplayEdit

Get inside Price's house.

"Price's Mansion" involves fighting a few Westside Rollerz gang members inside Price Mansion and stealing Joseph Price's keys to his unique Attrazione.

Find Price's car keys.

The keys themselves are on the second floor, in Joseph's bedroom to the east of the mansion, marked by a green arrow.

Head to the garage and steal Price's car.

The car is parked around the back of the mansion, to the north.

Head to a Forgive and Forget!

After stealing the car, go to a Forgive and Forget to remove all Notoriety. Because of the Attrazione's speed and acceleration, the Westside Rollerz simply won't be able to keep up.

Upon leaving the car, there is a 20 second timer to re-enter it, or the mission fails.

It is not necessary to be inside the Attrazione when using Forgive and Forget

Success

Unlike most Strongholds, which just awards a neighborhood, this Stronghold also unlocks Price's Attrazione.

Failure

The mission can be failed by destroying the Attrazione or abandoning the Attrazione.

There are also failure strings for leaving the stronghold[1], and for delivering the wrong car[2], but these cannot be triggered in the game as they are not used in the mission script.

RewardsEdit

  • Misty Lane neighborhood unlocked
  • Price's Attrazione unlocked


TriviaEdit

  • Julius Little reveals in the opening of the Stronghold that, despite being called "Price Mansion", the mansion actually belongs to Price's uncle, William Sharp. Additionally, the keys are not located in the master bedroom containing the Crib features.
  • Any Forgive and Forget can be used at the end of the Stronghold; the GPS route on the Map is to the closest one.
  • Price's Attrazione is unlocked in the garage upon completion of the Stronghold, and the Attrazione stolen during gameplay can be stored - meaning this Stronghold grants two of Price's "unique" Attrazione.
  • Despite clearing out Price's mansion, it is not unlocked as a Crib until the completion of "Semi-Charmed Life".

GalleryEdit

  • Price Mansion in the opening of the Price's Mansion Stronghold
  • The car keys are in Joseph's second floor bedroom on the east side of the mansion
  • Price's unique Attrazione is unlocked upon completion of the Stronghold
  • Price's Mansion 'Stronghold Completed' screen

ReferencesEdit

Star saints

Check the Mission to-do list for ways to improve Mission articles.

UI N-A

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