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Missions provide the narrative of Saints Row IV.
During development on Saints Row IV, Volition, Inc. targeted mission structure as a key area for improvement. Speaking to Polygon, they explained that players' use of the cellphone to retrieve missions in Saints Row: The Third felt disconnected from the game's narrative.
Design Director Scott Phillips said that Saints Row IV's missions have been changed to "more of a quest log structure" and that the missions "are more organized". Phillips believes that it's "just a better structure to pull people through the game".
The plot is divided into Quests. Each Quest may have multiple objectives. Each Objective may have multiple requirements. Objectives include both Missions and Activities. Missions and Activities have standard completion screens which show the title, while other Objectives and Quest completion messages appear on-screen during gameplay.
Side Quests become available after some missions. Side Quest Objectives consist of Activities, Diversions, Challenges or simply using a store.
|Purple Ops||Kinzie: Cyrus is ready to launch a nuke at Washington. We need to take him out.|
|Zero Saints Thirty||Zero Saints Thirty (Auto-starts)|
|Hail to the Chief||Kinzie: Thank God for gerrymandering.|
|The Saints Wing||The Saints Wing (Auto-starts)|
|Leave it to the Saints||Kinzie: This perfect life is brought to you by Friendly Fryer.|
|A Pleasant Day||A Pleasant Day (Auto-starts)|
|Learn the Rules...||Kinzie: Let's see how things work here.|
|Learn the Basics||The Fundamentals (Auto-starts)|
|Time to Increase the Tempo||Bending the Rules|
|Learn to Damage the Alien Presence||Tutorial: Hot and Cold|
|The Escape||Kinzie: We need to get back to Earth.|
|Break Out of the Simulation||The Real World|
|Breaking the Law||Kinzie: There's lot of ways to disrupt the simulation.|
|Take Over a Store||Hack the Planet|
|Break on Through||Break on Through|
Activity: Platforming Rift
|That Burning Sensation||Tutorial: Power Element Training|
|Ghost in the Machine||Kinzie: To access the other simulations, we need the AI. If we have to get him a body then do it.|
|Help the AI Enter the Simulation||Power Up CID|
|Go to Training Program||Activity: Prof. Genki's Mind Over Murder|
|Zero Cool||Kinzie: I hate him. We need him. It's time to save Matt Miller.|
|Break Matt Miller Out||Miller-Space|
|Retrieve Matt Miller||Matt's Back|
|Anomalous Readings||Kinzie: I think the Zin are tracking you, be careful and watch your back.|
|Find the Reading's Source||The Warden Stomp|
|Test your Mettle on Super Power Fight Club.||Activity: Fight Club|
|Back by Popular Demand||Kinzie: Don't get your hopes up.|
|Find Johnny Gat||De Plane Boss|
|The Boss Goes to Washington||Kinzie: Pierce needs help. BAD.|
|Rescue Pierce||The Saints Flow|
|King of Stilwater||Kinzie: To get back your Chief of Staff, you'll have to revisit your mutual past.|
|Rescue Ben King||King Me|
|From Asha with Love||Kinzie: She may not be the most pleasant person, but if you're going to stop Zinyak, you need Asha.|
|Rescue Asha||The Case of Mr. X|
|Emergency Situation||Kinzie: Something strange is happening in the simulation. You're going to be getting attacked until this situation is resolved.|
|Something's Wrong in Steelport||A Game of Clones|
|Remove the Clones from Steelport|
|...the Very Next Day||Kinzie: I did what you asked. We're ready to save your friend.|
|Rescue Johnny Gat||Welcome Back|
|Death From Above||Matt: Jump-kicking works in 2D sidescrollers. Let's see how it works here.|
|Learn More About Death From Above||Tutorial: Power Training|
|The Kinzie Gambit||Shaundi: Everything's in place. It's time to end this once and for all.|
|Meet the Crew to Bring Down Zinyak||When a Plan Comes Together|
|Repel the Boarders||All Hands on Deck|
|Talkie Talkie||Matt: We're stretching out gameplay. Come see me!|
|Talk to Matt Miller|
|The Girl Who Hates the 50s||Matt: We're not leaving Kinzie behind.|
|Locate Keith David||He Lives|
|Rescue Kinzie||Hello Teacup|
|Keymaster||Kinzie: If we want to shut down the simulation, we'll need to build a key|
|Collect Parts for the Key||We have the Technology|
|Finish the Key||Batteries Not Included|
|Punch the Shark||Kinzie: You want the good ending? Hope you bonded with your crew.|
|Grand Finale||Grand Finale|
|Grand Finale Part Two||Grand Finale|
|Grand Finale Part Three||Grand Finale|
|Grand Finale Part Four||Grand Finale|
|Quest||Quest Log||Mission||Unlocked after|
|Nytefall||Matt: This is the finest training simulation MI6 has to offer.|
|Join Matt's Adventure||Nytefall||Matt's Back|
|Girls Night Out||Shaundi: There's some stuff I need to deal with. Do you mind coming along?|
|Help The Shaundis With Their Issues||Psychosomatic||De Plane Boss|
|Pump Up the Volume||Pierce: Let's go for a drive.|
|Follow Pierce's Plan||Brotherhood||The Saints Flow|
|King of the Dance||Ben King: Tanya tried to take everything from me. I don't care if it's a simulation, bitch has gotta go.|
|Finish Off Tanya||Dancing Queen||King Me|
|Training Day||Asha: You've been a leader for a long time. Do you remember what it's like to serve?|
|Help Out Asha||Asha's VIP||The Case of Mr. X|
|SR3 Wrap-up||Johnny Gat: It's been a while. Let's go murdering for old time's sake.|
|Spend Quality Time with Gat||Gat Time, Fun Time||Welcome Back|
|The Girl Who Beat Cyrus||Kinzie: Cyrus is gonna pay for that fucking poodle skirt.|
|Finish Off Cyrus||Kinzie's Adventures||Hello Teacup|
|Enter the Dominatrix[reference?]||Kinzie: Boss, I found some of our old Deleted Scenes and now Jane Valderamma wants to interview us!|
|Save the Planet|
|Meet the Dominatrix|
|At the Races|
|Pop his Top|
|Escape the Dominatrix|
|How the Saints Save Christmas||Kinzie: It's the most wonderful time of the year and we must keep the holidays alive!|
|Miracle on 3rd Street|
|The Fight Before Christmas|
|The Santa Clawz|
- The leaked Achievement/Trophy "Where in the World is..." is awarded for completing a mission named "Best Laid Plans"; a mission of the same name appears in the first Saints Row, however this achievement and mission were not in the final game.
- It was claimed in pre-release interviews that there would be no forced Activities.[reference?] There are 4 Activities which must be completed to fulfil quest objectives, as well as 3 unskippable tutorial missions.
- There are 4 auto-starting missions before free-roaming is available, which is the greatest number of forced missions in the series.
- There are no Strongholds in Saints Row IV, and the game data files only contain references to Saints Row: The Third Strongholds.
The game string files reference several cut missions.
- The 3 objectives of the Simulated Instruction Side Quest were originally missions:
- "Tower Exploration", labelled MM_1_4, was the mission name for the "Explore the Tower" objective, and was supposed to be the 4th mission in the "Learn the Rules..." quest.
- "A State Of Mind", labelled MM_3_1, was the mission name for the "Simulated Fraud" objective, and was supposed to take place after Power Up CID.
- "Got To Get Me One", labelled MM_3_2, was the mission name for the "This Tank's For You" objective. Unlike other cut missions, the unused audio files and subtitles for this mission remain in the game files. This mission after this is MM_3_2, Prof. Genki's Mind Over Murder.
- "Mysterious Caller" was supposed to take place during the Break on Through quest, before Platforming Rift. It is internally named "MM_2_CID", and would have introduced CID.
- "Suppressed" was supposed to be the mission name for the "Talkie Talkie" quest. The internal string name for the quest log "Talk To Matt Miller" is "SUPPRESSION_MISSION_NAME". The Zin started using Suppression Grenades in the previous quest. Volition developers have revealed that there was originally different audio when speaking to Matt Miller, but that they do not know why it was changed.
- Enter the Dominatrix
- There Is No Spoon
- I Feel The Universe
- I Have The Power
- Hello Teacup
- When A Plan Comes Together
- Just Like Old Times
- Dewynter Blues
- Cloning Warz
- Donnie's Adventures
- Best Laid Plans
- Running Interference
- My Hero
- 4th Of July