The first section of the page lists all the variants, the second section of the page has a complete list of the components of each variant. Including any elements which randomly appear on some variants.
For instance, the Buffalo (sp_rv01) has an 8% chance of spawning an Eagle_Decal variant and that has a 1% chance of spawning with the license plate "EgleOne10", which makes it the rarest spawning variant in the game. I've never ever seen it, and neither had anyone on the forums when I asked - For rare vehicle collectors, they don't appear to know that much about rare vehicles.
I'm planning on adding to that page to make a list of where each variant appears, to make it a little more useful.
Very nice! I've seen this listing before as a lurker but of course with having no games in the series I somewhat forgot about it because it wasn't that relevant...but now that I'm playing SR2 it seems rather interesting how frequently some variants of cars spawn. It reminds me of playing GTA IV and hanging about for a 'Dukes' with black paint, the supercharged engine, the spoiler and rear windscreen fins because I wanted that to be the car to stay outside Roman's apartment. Or reading up about all the different versions of that car with the Road Runner-esque decals and stripes. I guess in a way I've always been interested in this sort of thing but never to that extent that I'd actually make such a huge document with so many spawning percentages in!
My apologies for listing that little thing with the Compton decals as a 'glitch'...I think I should have read this first, as I thought it was a glitch given the presence of '3 decals' in what was already on the page. But oh well, at least it's correct now. :P
Thank you! I have to admit I'm still rather excited after finding that out. I've spent the past half hour or so trying the other two methods and failing (especially the 'Kill Carlos and Repeatedly Press Start' one that never seems to work for me), so to find that I could just tow the darn thing is quite a relief.
I'm glad that I can contribute to this wonderful resource in some way, to be honest. Ever since I got Saints Row: The Third I've been frequenting this place more times than I would think healthy (there's at least one page open in a tab at any one time even now), and even before that I was somewhat fascinated with the workings of the games. And this wiki has always came through for me. So I thought I might as well try and come through for it. *hops off soapbox*
Might have to try that 'easier method' (the menu cancel is what I'm thinking of) with the Racing Atlasbreaker I missed during 'Bank Error in Your Favor'. Although now I'm curious. Perhaps tomorrow I'll see how many 'unique' vehicles I can acquire using my custom Shaft via mission replays. I'm really hoping for the Brotherhood Compensator with the tow hitch, as I missed that one as well and thought it completely unobtainable to me without co-op. As Leonardo da Vinci may say in Assassin's Creed II, "Ooh, how exciting!"
Wish I'd known about that before I restarted from checkpoint about 30 times. I actually had the idea while doing the tow truck diversion yesterday and failing miserably for the umpteenth time. A Saint homie got into the Brotherhood Compensator I was about to hitch up, and as soon as I hitched up he teleported out. I wondered if it'd extend to more 'stringent' missions and then decided to use it on Jail Bait. Pity I'd already passed Red Asphalt, I could have used a good experiment with the hitched Compensator.
Just wanted to let you know that the shaft doesn't help with Jessica's Phoenix, and I haven't had luck yet with the Buffalo B. The driver is ejected, but as the guide in the article says you have to enter it immediately as it spawns or the doors are locked, so I didn't think towing would help.
I didn't get around to trying for the Compensator.
Well, just tested the mission via replays twice and the Compensator is completely and utterly tow-proof. So no unique Compensator for me unless someone feels willing to co-op that mission with me. Ah well.