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Template:Join There are 32 Weapons in Saints Row: The Third.

  • 26 are new
  • 6 weapons return from Saints Row 2
  • 6 are melee weapons, 5 of those are new
  • 5 cannot be stored in the Weapons Cache
  • There are also 9 DLC weapons which require additional payment to unlock.
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Description

Saints Row: The Third is the first game in the series to have additional weapons available via paid DLC.

Thrown

File:SRTT Friendly Fire Thrown Weapon Menu.png

Thrown Weapons

Known as 'off-hand' weapons in promotional material, Thrown weapons are no longer a category in the Radial weapon menu, they now replace Food and can be immediately used with a dedicated Throw button.

Temporary Weapons

Main article: Temporary Weapons.

Temporary Weapons replace Improvised Weapons. They have a limited number of uses and are not added to the inventory or Weapons Cache.

Weapons

Legend

  • M - Magazine/Clip Size
  • R - Range
  • D - Delay to refire
  • A - Attack power (Damage)
  • F - Ragdoll Force
  • S - Spread, related to accuracy


Sorting by image returns table order to default.

Weapon Type Ammo M R D A F S Cost Notes
01melee0

Melee

Stun GunTemplate:Brstun_gunTemplate:BrUi hud inv melee stungun single Stun Charge 1 5 800 15 250 0.25 10000 Description: For quick incapacitation of your target.Template:BrFlags: causes convulsions, unlimited ammo, allow grenades, no hide on sprint, infinite magazineTemplate:BrMelee: pistolTemplate:BrMesh: stungun
Baseball BatTemplate:Brbaseball_batTemplate:BrFile:Ui hud inv melee bat.png single 0 2 0 250 400 250 Description: A long, wooden stick. Good for beating things. Enough said.Template:BrFlags: left hand, no human shield, no hide on sprint, allow grenadesTemplate:BrMelee: 2hmTemplate:BrMesh: baseball_bat
01melee3The PenetratorTemplate:Brdildo_batTemplate:BrUi hud inv melee dildoUi hud inv melee dildo j single 0 2 0 500 400 500 Description: The absurdity of a sex toy with the lethality of a baseball bat.Template:BrFlags: left hand, no human shield, no hide on sprint, allow grenadesTemplate:BrMelee: 2hmTemplate:BrMesh: dildobat
01melee4WoodsmanTemplate:BrchainsawTemplate:BrUi hud inv melee chainsaw single 0 2 0 500 0 100000 Description: Mutilate your enemies by tearing them to shreds!Template:BrFlags: unlockable, no hide on sprint, no human shield, allow grenades, no crouchTemplate:BrMelee: chainsawTemplate:BrMesh: ChainSawTemplate:BrAvailable after Murderbrawl XXXI
01melee5NocturneTemplate:Brdecker_swordTemplate:BrUi hud inv melee deckersword single 0 2 0 600 400 50000 Description: Signature sword used by the Deckers gang.Template:BrFlags: no human shield, no hide on sprint, allow grenades, always wear on back, left hand (alt model: deckersword_vr)Template:BrMelee: 2hmTemplate:BrMesh: deckerswordTemplate:BrAvailable after http://deckers.die
01melee6Apoca-FistTemplate:BrKillbane_glovesTemplate:BrUi hud inv melee killbane single 0 2 0 2000 0 Description: The devastating special attack coined by Killbane now in portable gloves!Template:BrFlags: no human shield, no hide on sprint, allow grenades, bullets damage tanks, explosions damage tanksTemplate:BrMelee: 2hmTemplate:BrMesh: KillbaneGlove_Right
01melee7DLC Saints PowTemplate:BrDLC_super_fistsTemplate:BrUi hud inv fist single None 0 2 0 2000 0 DLC Description: The devastating special attack coined by Killbane now in portable gloves!Template:BrMesh: moneydrop_coin_a
02pistol

Pistol

02pistol1KA-1 KobraTemplate:BrPistol-PoliceTemplate:BrUi hud inv pistol police single Pistol 12 100 200 160 300 100 Description: What you're usually dodging when the cops show up.Template:BrFlags: dual wieldable, allow grenades, no hide on sprintTemplate:BrMelee: pistolTemplate:BrMesh: police_pistol
02pistol245 ShepherdTemplate:BrPistol-GangTemplate:BrUi hud inv pistol gang single Pistol 8 100 600 300 400 100 Description: The handgun of choice for any Saint.Template:BrFlags: dual wieldable, allow grenades, no hide on sprintTemplate:BrMelee: pistolTemplate:BrMesh: pistol_gang
02pistol3DLC Laser PistolTemplate:BrDLC_LaserPistolTemplate:BrUi hud inv dlc laser pistol single Rifle 40 100 200 90 300 1 0 Description: Laser PistolTemplate:BrMesh: dlc_laserpistolTemplate:BrFlags: mission_only_item
03smg

SMG

03smg1TEK Z-10Template:BrSMG-GangTemplate:BrUi hud inv smg gang autoTemplate:Brsingle SMG 40 100 100 80 400 4 5000 Description: Street version of the SMG. Full upgrade allows for incendiary bullets.Template:BrFlags: dual wieldable, allow grenades, no hide on sprintTemplate:BrMelee: pistolTemplate:BrMesh: gang_smg
03smg2D4TH BlossomTemplate:BrSMG-StormTemplate:BrUi hud inv smg metalstorm autoTemplate:Brsingle SMG 40 100 75 85 400 2.8 5000 Description: Higher grade SMG that fires bullets in extremely rapid succession.Template:BrFlags: dual wieldable, allow grenades, no hide on sprintTemplate:BrMelee: pistolTemplate:BrMesh: smg
03smg3Cyber BlasterTemplate:BrSMG-CyberspaceTemplate:BrUi hud inv smg cyber autoTemplate:Brsingle SMG 40 100 80 85 400 2.8 100000 Description: A working model of the Decker SMG from the Decker Use-Net.Template:BrFlags: dual wieldable, unlockable, allow grenades, no hide on sprint, infinite magazineTemplate:BrMelee: pistolTemplate:BrMesh: cyberspace_smgTemplate:BrmissionTemplate:BrAvailable after http://deckers.die
03smg4DLC Auto LaserTemplate:BrDLC_LaserSMGTemplate:BrUi hud inv dlc laser smg auto SMG 40 100 80 90 400 4 DLC Description: Rapid Fire Weapon Of The Space Amazon VeteransTemplate:BrMesh: dlc_lasersmgTemplate:BrFlags: mission_only_item
04shotgun

Shotgun

04shotgun1Grave DiggerTemplate:BrShotgun-GangTemplate:BrUi hud inv shotgun gang single Shotgun 6 25 1000 90 300 10 10000 Description: Old-school shotgun with a new Saints style.Template:BrFlags: allow grenades, no hide on sprint, underslung fine aimTemplate:BrMelee: shotgunTemplate:BrMesh: Gang_Shotgun
04shotgun2AS3 UltimaxTemplate:BrShotgun-PoliceTemplate:BrUi hud inv shotgun police autoTemplate:Brsingle Shotgun 8 30 1100 90 300 9 10000 Description: The standard law enforcement shotgun. Duck if you see one coming...Template:BrFlags: allow grenades, no hide on sprintTemplate:BrMelee: shotgunTemplate:BrMesh: police_shotgun
04shotgun3S3X HammerTemplate:BrShotgun-STAGTemplate:BrUi hud inv shotgun stag autoTemplate:Brsingle Shotgun 8 30 1000 90 300 8 20000 Description: STAG's version of the shotgun. No reload time, but watch out for overheating.Template:BrFlags: allow grenades, no hide on sprint, infinite magazine, bullets damage tanksTemplate:BrMelee: shotgunTemplate:BrMesh: STAG_ShotgunTemplate:BrAvailable after Gang Bang
04shotgun4DLC Shark-O-MaticTemplate:BrShotgun-ChumTemplate:BrUi hud inv spc chumgun single Chum 1 25 1000 80 300 10 DLC Description: Avast! There be nothin' like shootin' lubbers with fish guts to lure the elusive Steelport Sewer Shark. Yarrr!Template:BrFlags: allow grenades, no hide on sprint, underslung fine aim, infinite magazineTemplate:BrMelee: shotgunTemplate:BrMesh: ChumGun
04shotgun5DLC Bling ShotgunTemplate:BrShotgun-BlingTemplate:BrUi hud inv shotgun bling single Shotgun 6 25 900 100 300 8.5 DLC Description: It's all good - especially when every gang kill with this weapon snags you extra respect.Template:BrFlags: allow grenades, no hide on sprint, underslung fine aimTemplate:BrMelee: shotgunTemplate:BrMesh: Bling_Shotgun
05rifle

Rifle

05rifle1K-8 KrukovTemplate:BrRifle-GangTemplate:BrUi hud inv rifle gang autoTemplate:Brsingle Rifle 30 200 125 100 400 1 10000 Description: The working-man's assault rifle.Template:BrFlags: allow grenades, no hide on sprintTemplate:BrMelee: AKTemplate:BrMesh: gang_rifleTemplate:BrAvailable after The Belgian Problem
05rifle2AR-55Template:BrRifle-NGTemplate:BrUi hud inv rifle ng burstTemplate:Brsingle Rifle 30 200 150 200 400 1 10000 Description: Higher grade rifle with upgradable scope.Template:BrFlags: allow grenades, no hide on sprintTemplate:BrMelee: AKTemplate:BrMesh: NG_RifleTemplate:BrAvailable after The Belgian Problem
05rifle3Viper Laser RifleTemplate:BrRifle-STAGTemplate:BrUi hud inv rifle stag autoTemplate:Brsingle Rifle 100 200 250 175 400 20000 Description: STAG's rifle utilizes laser technology to eliminate the need for reloading clips. Watch out for overheating.Template:BrFlags: explosions damage tanks, infinite magazine, allow grenades, no hide on sprint, bullets damage tanksTemplate:BrMelee: AKTemplate:BrMesh: STAG_RifleTemplate:BrAvailable after Gang Bang
05rifle4DLC Togo-13Template:BrRifle-KillshotTemplate:BrUi hud inv spc cypher sniper autoTemplate:Brsingle Rifle 30 500 125 150 400 3 DLC Description: Good for love taps from 500 yards...and by 'love taps', we mean 'exploding heads'.Template:BrFlags: allow grenades, no hide on sprint, can zoomTemplate:BrMelee: AKTemplate:BrMesh: SniperRifle_DLC
06explosive

Explosive

06explosive1AnnihilatorTemplate:BrExplosive RocketLauncherTemplate:BrUi hud inv exp rocket single RPG 1 300 2000Template:Br0 0 0 15000 Description: For huge explosions and firepower, you can't go wrong with a rocket launcher.Template:BrFlags: explosions damage tanks, allow grenades, no hide on sprint, show reserve in hudTemplate:BrMelee: RPGTemplate:BrMesh: RocketLauncherTemplate:BrAvailable after The Belgian Problem
06explosive2Satchel ChargesTemplate:BrsatchelTemplate:BrUi hud inv exp satchels single Satchel Charge 1 25 0 1000 0 Description: Attach this explosive charge to anything you throw it at. Just be sure you're clear before you hit the detonator.Template:BrFlags: manually detonates, explosions damage tanks, no hide on sprint, drops with full reserve, show reserve in hudTemplate:BrProjectile: stickyTemplate:BrMelee: satchelTemplate:BrMesh: satchel_charge
06explosive3DLC M2 Grenade LauncherTemplate:BrExplosive GrenadeLauncherTemplate:BrUi hud inv exp grenade single Grenade Launcher 8 225 600 0 0 DLC Description: Launch a plethora of grenades for maximum explosions.Template:BrFlags: unlockable, allow grenades, explosions damage tanks, no hide on sprintTemplate:BrMelee: AKTemplate:BrMesh: Grenade_LauncherTemplate:BrFuse: 2s
06explosive4DLC Mollusk LauncherTemplate:BrExplosive-GenkiTemplate:BrUi hud inv spc genkigunUi hud inv spc genkiammo single Squid 1 300 2000Template:Br0 0 0 DLC Description: Singing, exploding, cuddly, mind-controlling octopi. Yeah. Mind-control. We're serious.Template:BrFlags: explosions damage tanks, no hide on sprint, manually detonates, show reserve in hudTemplate:BrProjectile: stickyTemplate:BrMelee: RPGTemplate:BrMesh: genkigun
06explosive5DLC Laser CannonTemplate:BrDLC_GrenadeLauncherTemplate:BrUi hud inv dlc g launcher auto None 10000 200 160 350 400 0 Description: Rifle Reserved For The Elite Space Amazon WarriorsTemplate:BrMesh: DLC_GrenadeLauncherTemplate:BrFlags: mission_only_item
06explosive6STAGChargeLaserTemplate:BrExplosive STAGChargeLaserTemplate:BrUi hud inv tmp icon chargeTemplate:Brsingle XM25 Laser 100 225 75 10000 400 Disabled Flags: allow grenades, bullets damage tanks, explosions damage tanksTemplate:BrMelee: AKTemplate:BrMesh: STAG_ChargeLaserTemplate:BrdisabledTemplate:BrThis unused weapon appears to be a hand-held version of the F-69 VTOL's XM25 Laser.
07special

Special

07special1Reaper DroneTemplate:BrSpecial-DroneTemplate:BrUi hud inv spc predator single 1 500 750 0 5000 Description: Watch from the air as you direct a missile to it's exact target.Template:BrFlags: no human shield, explosions damage tanks, no hide on sprint, infinite magazine, allow grenades, alt fire, no vehicleTemplate:BrMelee: AKTemplate:BrMesh: DroneComputer
07special2McManus 2015Template:BrSpecial-SniperRifleTemplate:BrUi hud inv spc sniper single Sniper 6 500 750 1000 400 4 25000 Description: For that long-range shot where accuracy is key.Template:BrFlags: can zoom, one shot shatter, allow grenades, no hide on sprint, bullets damage tanksTemplate:BrMelee: AKTemplate:BrMesh: SniperRifleTemplate:BrAvailable after The Belgian Problem
07special3RC PossessorTemplate:BrSpecial-RCVehicleGunTemplate:BrUi hud inv spc rcgun single RC Gun 6 1000 600 10 125 Description: Why play with a tiny remote-controlled car when you can remotely control a full size vehicle!Template:BrFlags: allow grenades, infinite magazine, no hide on sprintTemplate:BrProjectile: stickyTemplate:BrMelee: pistolTemplate:BrMesh: rcgun
07special4SA-3 AirstrikeTemplate:BrSpecial-AirstrikeTemplate:BrUi hud inv spc airstrike chargeTemplate:Brsingle Airstrike 1 200 3000 0 5000 Description: Use the laser to "paint" the target, then watch as death rains down into the area. May want to stand back...Template:BrFlags: allow grenades, no hide on sprint, infinite magazineTemplate:BrProjectile: not from muzzleTemplate:BrMelee: AKTemplate:BrMesh: airstrikegun
07special5Cyber BusterTemplate:BrSpecial-CyberCannonTemplate:BrUi hud inv cyber cannon chargeTemplate:Brsingle Airstrike 10000 200 200 150 600 Description: A working model of Kinzie's arm cannon from the Decker Use-Net. Where does she get the time?Template:BrFlags: unlockable, allow grenades, one shot shatter, no hide on sprint, explosions damage tanks, infinite magazine, unlimited ammoTemplate:BrProjectile: seekingTemplate:BrMelee: AKTemplate:BrMesh: cyberarm
07special6Cyber BusterTemplate:BrCyberCannon-WeakTemplate:BrUi hud inv cyber cannon single 1 200 3000 0 5000 Flags: allow grenades, explosions damage tanks, no hide on sprint, drops with full reserveTemplate:BrProjectile: seekingTemplate:BrMesh: hotdog_projectileTemplate:BrUsed in mission, after Matt Miller disables the weapon
07special7Sonic BoomTemplate:BrSpecial-SonicGunTemplate:BrUi hud inv spc sonicgun chargeTemplate:Brsingle Airstrike 100 20 500 400 100 Description: Focused sound waves knock down most things in your path. Charge it up and see what happens!Template:BrFlags: unlockable, allow grenades, no hide on sprint, infinite magazine, unlimited ammoTemplate:BrMelee: shotgun_smallTemplate:BrMesh: Sonic_Gun
07special8DLC Camera PropTemplate:BrDLCSpecial-CameraPropTemplate:BrUi hud inv spc sonicgun single None 30 40 0 0 0 0 Description: Focused sound waves knock down most things in your path. Charge it up and see what happens!Template:BrMesh: camcorderTemplate:BrFlags: mission_only_item
07special9NanoforgeTemplate:BrSpecial-NanoForgeTemplate:BrUi hud inv tmp icon single 1 200 3000 0 5000 Flags: allow grenades, explosions damage tanks, no hide on sprintTemplate:BrProjectile: guided, seeking, not fired muzzleTemplate:BrMelee: AKTemplate:Brdisabled
07special10BowArrowTemplate:BrSpecial-BowArrowTemplate:BrUi hud inv tmp icon single Sniper 5 500 750 500 900 4 Flags: can zoom, one shot shatter, allow grenades, no hide on sprintTemplate:BrMelee: AKTemplate:BrMesh: sniperrifleTemplate:Brdisabled
08thrown

Thrown

08thrown1FlashbangsTemplate:BrflashbangTemplate:BrUi hud inv grenade flashbangUi hud inv grenade fart single Flashbang 1 25 0 0 0 25 Description: Stun your enemies with this grenade.Template:BrProjectile: hudTemplate:BrMesh: Grenade_FlashBangTemplate:BrFuse: 2s
08thrown2MolotovsTemplate:BrmolotovTemplate:BrUi hud inv grenade molotov single Molotov 1 25 0 0 0 1 50 Description: Handy way to light things on fire.Template:BrProjectile: hudTemplate:BrMesh: molotov_cocktail
08thrown3GrenadesTemplate:BrgrenadeTemplate:BrUi hud inv grenade grenade single Grenade 1 100 0 0 0 1 50 Description: It's a grenade; it hurts when it explodes.Template:BrFlags: explosions damage tanksTemplate:BrProjectile: hudTemplate:BrMesh: Grenade_FRAGTemplate:BrFuse: 2s
08thrown4Electric GrenadesTemplate:Brgrenade_electricTemplate:BrUi hud inv grenade electric single Grenade Electric 1 25 0 0 0 1 100 Description: Electrical damage and the ability to stun those around you.Template:BrFlags: explosions damage tanksTemplate:BrProjectile: hudTemplate:BrMesh: DeckerGrenadeTemplate:BrFuse: 3s
08thrown5DLC Quarter-Circle PunchTemplate:BrDLC_fireballTemplate:BrUi hud inv dlc fireball single None 1 100 0 0 0 1 50 Description: Light the fuse and let it fly.Template:BrMesh: pen
08thrown6Sticky GrenadeTemplate:Brgrenade_stickyTemplate:BrUi hud inv tmp icon single Grenade Sticky 1 25 0 1000 0 1 Flags: explosions damage tanksTemplate:BrMesh: Grenade_StickyTemplate:BrdisabledTemplate:BrFuse: 2s
08thrown7Pipe BombTemplate:Brpipe_bombTemplate:BrUi hud inv tmp icon single Pipe Bomb 1 25 0 1000 0 1 250 Flags: explosions damage tanksTemplate:BrMesh: PipebombTemplate:BrdisabledTemplate:BrFuse: 2.5s
09temp1melee

Temp Melee

09temp1melee1Blow-Up DollTemplate:BrWP_blowup_dollTemplate:BrUi hud inv fist single 0 0 0 20 1000 Flags: no human shield, no vehicle, left hand, no hide on sprintTemplate:BrMelee: 2hmTemplate:BrMesh: Melee_BlowupTemplate:Brmission
09temp1melee2SharkTemplate:BrWP_SharkTemplate:BrUi hud inv fist single 0 0 0 30 1000 Flags: no human shield, no vehicle, left hand, no hide on sprintTemplate:BrMelee: 2hmTemplate:BrMesh: WP_SharkTemplate:Brmission
09temp1melee3Tiki TorchTemplate:BrWP_TikiTorchTemplate:BrUi hud inv fist single 0 0 0 40 1000 Flags: no human shield, no vehicle, left hand, no hide on sprintTemplate:BrMelee: 2hmTemplate:BrMesh: Tiki_TorchTemplate:Brmission
09temp1melee4Baseball BatTemplate:BrWP_baseball_batTemplate:BrFile:Ui hud inv melee bat.png single 0 0 0 50 1000 Flags: no human shield, no vehicle, left hand, no hide on sprintTemplate:BrMelee: 2hmTemplate:BrMesh: dildobatTemplate:BrDefined as being used in a mission
09temp1melee5Cricket BatTemplate:BrWP_cricket_batTemplate:BrUi hud inv fist single 0 0 0 50 1000 Flags: no human shield, no vehicle, left hand, no hide on sprintTemplate:BrMelee: 2hmTemplate:BrMesh: Cricket_BatTemplate:Brmission
09temp1melee6UrinalTemplate:BrWP_UrinalTemplate:BrUi hud inv fist single 0 0 0 70 1000 Flags: no human shield, no vehicle, left hand, no hide on sprintTemplate:BrMelee: 2hmTemplate:BrMesh: Urinal_WieldTemplate:Brmission
09temp1melee7Riot ShieldTemplate:BrRiotShieldTemplate:BrUi hud inv melee riot shield single 0 2 0 350 600 Flags: left hand, allow grenades, no human shield, no vehicle, secondary weapon, no jump, no crouch, no hide on sprintTemplate:BrMelee: riot_shieldTemplate:BrMesh: riot_shield
09temp1melee8Riot Shield STAGTemplate:BrStagShieldTemplate:BrUi hud inv melee riot stag single 0 2 0 350 600 Flags: left hand, allow grenades, no human shield, no vehicle, secondary weapon, no jump, no crouch, no hide on sprintTemplate:BrMelee: riot_shieldTemplate:BrMesh: stag_shield
09temp1melee9Shock HammerTemplate:BrRocketHammerTemplate:BrUi hud inv melee rockethammer single 0 2 0 500 0 Flags: no human shield, no hide on sprint, always wear on back, left hand, melee always dislodgeTemplate:BrMelee: RocketHammerTemplate:BrMesh: RocketHammerTemplate:Bralt model RocketHammer_VR in mission
09temp2special

Temp Special

09temp2special1GL G20Template:BrLuchadore GrenadeLauncherTemplate:BrUi hud inv pick luchadore gl autoTemplate:Brsingle Luchadore Grenade 18 100 100 0 75 0 Flags: unlockable, one shot shatter, explosions damage tanks, no hide on sprint, underslung fine aim, no human shield, show reserve in hud, drops with full reserveTemplate:BrMelee: AKTemplate:BrMesh: Luchadore_GLTemplate:BrFuse: 3.25s
09temp2special2BehemothTemplate:BrAvatar_swordTemplate:BrUi hud inv prop avatarsword autoTemplate:Brsingle Fire 255 25 100 170 100 Flags: no human shield, unlimited ammoTemplate:BrMelee: avatar_swordTemplate:BrMesh: Avatar_SwordTemplate:Brmission
09temp2special3Mini-GunTemplate:Brbrute_minigunTemplate:BrUi hud inv pick brute mg autoTemplate:Brsingle MP Minigun 150 200 50 240 120 2 Flags: no human shield, unlockable, bullets damage tanks, no hide on sprint, no jump, no crouch, underslung fine aim, drops with full reserveTemplate:BrMelee: minigunTemplate:BrMesh: Brute_Minigun_gun
09temp2special4IncineratorTemplate:Brbrute_flamethrowerTemplate:BrFile:Ui hud inv brute flame.png autoTemplate:Brsingle Fire Brute 250 8 100 450 100 Flags: unlockable, no human shield, no hide on sprint, no jump, no crouch, underslung fine aim, infinite magazine, drops with full reserveTemplate:BrMelee: minigunTemplate:BrMesh: brute_flame
09temp2special5Annihilator (Kia)Template:BrKia-RocketLauncherTemplate:BrUi hud inv exp rocket single RPG 1 300 2000Template:Br0 1500 0 Flags: explosions damage tanks, allow grenades, no hide on sprint, drops with full reserveTemplate:BrProjectile: guidedTemplate:BrMelee: RPGTemplate:BrMesh: RocketLauncherTemplate:Brdisabled
09temp2special6DLC SwarmitronTemplate:BrDLC3_BeeGunTemplate:BrUi hud inv dlc bee gun charge BeeGun Projectile 1 15 950 0 0 Template:BrMesh: dlc_beegunTemplate:BrFlags: mission_only_item
10vehicle

Vehicle

10vehicle1SprayTemplate:BrFile:Ui hud inv veh firetruck.pngTemplate:BrBlaze auto (waterspray)Template:Brsingle Water 50 225 75 10 800 2.5 Flags: unlimited ammo, Target reticuleTemplate:BrNot set as disabled, but not usable in-game
10vehicle2Genki CannonTemplate:BrUi hud inv veh genkicannonTemplate:BrGenki Manapult single (man cannon)Template:Brsingle RPG 100 400 500 100 900 Flags: unlimited ammo, infinite magazine, Target reticule
10vehicle3Mounted .50 calTemplate:BrUi hud inv veh tank deckerTemplate:BrASP auto (rifle)Template:Brsingle (launcher) Rifle 50 225 100Template:Br1500 160 400 1 Flags: unlimited ammo, infinite magazine, alt unlimited ammo, alt fire, explosions damage tanks, Target reticule
10vehicle4Mounted .50 calTemplate:BrUi hud inv veh minigunTemplate:BrBulldog auto (rifle)Template:Brsingle Rifle 500 400 75 200 400 1 Flags: unlimited ammo, infinite magazine, Target reticule, manned turret
10vehicle5Minigun/RocketsTemplate:BrUi hud inv veh mgun missleTemplate:BrCommander auto (launcher)Template:Brsingle (rifle) Rifle 100 400 1500Template:Br100 200 400 Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleTemplate:BrProjectile: guided, seeking
10vehicle6Mounted .50 calTemplate:BrUi hud inv veh minigun stagTemplate:BrSpecter, Scythe, Condor auto (rifle)Template:Brsingle Rifle 50 225 150 300 400 0 Flags: unlimited ammo, infinite magazine, Target reticule
10vehicle7Mounted .50 calTemplate:BrUi hud inv veh minigunTemplate:BrN-Forcer auto (rifle)Template:Brsingle Rifle 50 400 150 400 400 0.5 Flags: unlimited ammo, infinite magazine, Target reticule, manned turret
10vehicle8Gat MobileTemplate:BrUi hud inv veh gatmobilleTemplate:BrGat Mobile auto (flame)Template:Brsingle Fire 255 10 100 600 0 Flags: infinite magazine, Target reticule
10vehicle9DLC Laser BeamTemplate:BrUi hud inv dlc ufo laserTemplate:BrAegean charge (launcher)Template:Brauto (rifle) XM25 Laser 100Template:Br500 400 50 750Template:Br1000 400 0.4 Template:BrMesh: proxy_weaponTemplate:BrDifferent from the normal Laser Beam.
10vehicle10Minigun/RocketsTemplate:BrUi hud inv veh mgun missleTemplate:BrEagle auto Rifle 100 400 50Template:Br200 750 400 0.4 Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, explosions damage tanks, bullets damage tanks, Target reticuleTemplate:BrProjectile: guided, seeking
10vehicle11Minigun/RocketsTemplate:BrUi hud inv veh mgun missleTemplate:BrTornado auto (rifle)Template:Brsingle (launcher) Rifle 100 400 50Template:Br1000 750 400 0.4 Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleTemplate:BrProjectile: guided
10vehicle12Mounted .50 calTemplate:BrUi hud inv veh tankgunTemplate:BrChallenger auto (rifle)Template:Brsingle (launcher) Rifle 500Template:Br50 225 75Template:Br100 1000 400 0 Flags: unlimited ammo, infinite magazine, alt unlimited ammo, alt fire, bullets damage tanks, explosions damage tanks, Target reticule
10vehicle13Mounted .50 calTemplate:BrUi hud inv veh minigunTemplate:BrBear auto (rifle)Template:Brsingle Rifle 50 400 75 1000 400 1 Flags: unlimited ammo, infinite magazine, Target reticule, bullets damage tanks
10vehicle14Laser BeamTemplate:BrUi hud inv veh laserTemplate:BrF-69 VTOL, Crusader auto (rifle)Template:Brcharge (launcher) XM25 Laser 300 400 200Template:Br2500 2000 400 Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleTemplate:BrProjectile: guided, swarm, seekingTemplate:BrCharged alternate fire is named "Swarm Missiles".
10vehicle15Mounted .50 calTemplate:BrUi hud inv veh tankgun stagTemplate:BrCrusader auto (rifle)Template:Brsingle (launcher) Rifle 50 225Template:Br400 150Template:Br1500 2000 400 Flags: unlimited ammo, infinite magazine, alt unlimited ammo, alt fire, bullets damage tanks, explosions damage tanks, Target reticule, manned turret
10vehicle16Minigun/RocketsTemplate:BrUi hud inv veh mgun missleTemplate:BrVulture auto (rifle)Template:Brsingle (launcher) Rifle 100 400 200 3000 400 0.4 Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleTemplate:BrProjectile: guided, seeking
10vehicle17Minigun/RocketsTemplate:BrUi hud inv veh mgun missleTemplate:BrAB Destroyer auto (rifle)Template:Brsingle (launcher) Rifle 100 400 50Template:Br400 10000 900 1 Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleTemplate:BrProjectile: guided, seeking

Objects

These objects are not defined as weapons as they have none of the usual weapon statistics.

Name Category Filename Notes
BumSign_A Action Node BumSign_A
BDSM_Paddle Action Node BDSM_Paddle_Life
Guitar Action Node Guitar
ProtestSignSAINTS_A Action Node No Mesh, no Texture disabled
Nailgun Action Node NailGun
PlayingCard_BLACK Action Node PlayingCard_Black
PayPhone Action Node PayPhone
ProtestSignSAINTS_C Action Node ProtestSignSAINTS_C
ProtestSignSAINTS_B Action Node ProtestSignSAINTS_B
PlayingCard_RED Action Node PlayingCard_Red
ProtestSign_A Action Node protestSign_A disabled
Riot_Shield Action Node RiotShield_Simple
signSlow Action Node SlowSign
npc_basehead Base Heads npc_basehead
npc_basehead_lod Base Heads npc_basehead_lod
avatar_wings Body_Props avatar_wings
bobblehead_shaundi Body_Props bobblehead_shaundi
gat_bobblehead_CS Body_Props bobbleheadcs
bobblehead_josh Body_Props bobblehead_josh
bobblehead_gat Body_Props bobblehead_gat
gasmask Body_Props cf_mask_gasmask
flamethrower_backpack Body_Props flamethrower_backpack
gat_bobblehead Body_Props gatbobble
nudelew_privacybar Body_Props nudelew_dist censor
oleg_privacybar Body_Props Oleg_PrivacyBar censor
killbane_suitpack Body_Props spacekillbane_suitpack
spacehelm Body_Props spacehelm
suitpack Body_Props suitpack
voice_modulator_gat Body_Props Voice_Modulator_gat
voice_modulator_josh Body_Props voice_modulator_josh
voice_modulator_shaundi Body_Props voice_modulator_shaundi
kathydee_purse ClothSim:KathyDee kathydee_purse
Zimos_Ballgag ClothSim:Zimosb BallGag
Zimos_Tail ClothSim:Zimosb Zimosb_Tail
Sex_Doll Collectible Items blow_up_doll_pen_c
Money_Pallet Collectible Items collectable_moneypallet
Drug_Package Collectible Items drug_pallet_c
ATM Cutscene/Mission ATM_Machine
hm_ammo_box Cutscene/Mission ammobox_small Glow: Weapons
hm_ammo_box_large Cutscene/Mission ammobox_large Glow: Weapons
BarcelonaChair Cutscene/Mission BarcelonaChair
Basketball Cutscene/Mission Basketball
BasketballHoop Cutscene/Mission Basketball_hoop
BundleOfWires Cutscene/Mission BundleOfWires
BrokShil_TVScrn_Bink_a Cutscene/Mission BrokShil_TVScrn_Bink_A
BeerBottle_Z Cutscene/Mission BeerBottle_Z
Bomb Cutscene/Mission Bomb
Binoculars Cutscene/Mission Binoculars
BankWall Cutscene/Mission bank_wall
Boom_Mic Cutscene/Mission boom_mic
DLC_BrokenWall(dlc3) Cutscene/Mission brokenwall
bridge_02 Cutscene/Mission bridge_02
bridge_debris_01 Cutscene/Mission bridge_debris_01
bridge_debris_02 Cutscene/Mission bridge_debris_02
bridge_ribbon Cutscene/Mission bridge_ribbon
bdsm_machine_b Cutscene/Mission bdsm_machine_b
bdsm_machine_a Cutscene/Mission bdsm_machine_a
Backdrop Cutscene/Mission backdrop
lcd_tv_Bink Cutscene/Mission bink_lcd_tv_a
barTable Cutscene/Mission bartable
bank_desk_prop Cutscene/Mission bank_desk_prop
BarChair_A Cutscene/Mission barchair_a
bridge_01 Cutscene/Mission bridge_01
BankAlarmButton_A Cutscene/Mission bankalarmbutton_a
Envelope_A Cutscene/Mission CS_Envelope_A
Cardboard_Box_Z Cutscene/Mission Cardboard_Box_Z
phillipes_Chair Cutscene/Mission Chair_phillipes
ChainLink_BBall Cutscene/Mission ChainLink_BBall
ChainLink_BBall_Bse Cutscene/Mission ChainLink_BBall_Base
ChainLink_Z Cutscene/Mission ChainLink_Z
ChainLink_Z_Brk Cutscene/Mission ChainLink_Z_brk
ChessSet Cutscene/Mission Chess_Board
CS_Satchel_Charge_B Cutscene/Mission CS_Satchel_Charge_B
CS_Satchel_Charge_A Cutscene/Mission CS_Satchel_Charge_A
ConsoleTable_Z Cutscene/Mission ConsoleTable_Z
Comic_NyteBlayde Cutscene/Mission Comic_A
combatknife_cin Cutscene/Mission combatknife_cin
comic_book_rack Cutscene/Mission comic_book_rack
Coffee_Cup_A Cutscene/Mission coffee_cup_a
ComputerChair Cutscene/Mission computer_chair
conference_phone Cutscene/Mission conferencephone
Clipboard_B Cutscene/Mission clipboard_b
camcorderA Cutscene/Mission camcorder
camcorderB Cutscene/Mission camerab
jetpassenger_chair Cutscene/Mission chair_jet_passenger
sign_feel_boss Cutscene/Mission cardboard_sign_feel_boss
CS_Rifle-Gang_Upgrade Cutscene/Mission cs_gang_rifle_upgrade
CigaretteLighter_B Cutscene/Mission cigarette_lighter_b
Cigarette_B Cutscene/Mission cigarette_b
cubicle_dyna_cutscenewall Cutscene/Mission cubicle_dyna_cutscenewall
Cargo_Ramp Cutscene/Mission cargo_ramp
cargo_ramp_door Cutscene/Mission cargo_ramp_door
Casket Cutscene/Mission casket
CargoMesh Cutscene/Mission cargomesh
ga_cable Cutscene/Mission cable
CargoStrapA Cutscene/Mission cargostrapa
CasinoChair Cutscene/Mission casinochair
Dummy_Z Cutscene/Mission Dummy_Z
DLC2_Lighting_Umbrella (dlc2) Cutscene/Mission DLC2_Lighting_Umbrella
DLC_GenkiTrophy(dlc1) Cutscene/Mission DLC_Genki_Trophy_B Flag: scripted_item
DuffelBag_CS Cutscene/Mission DuffelBag_A
DuffelBag_A Cutscene/Mission DuffleBag_A
DLC2_TVCamera(dlc2) Cutscene/Mission DLC2_TVCamera
DLC2_MailboxDrop_A (dlc2) Cutscene/Mission DLC2_MailboxDrop_A
DLC2_WoodCrate_A (dlc2) Cutscene/Mission DLC2_WoodCrate_A
DLC2_TrafficLight_A (dlc2) Cutscene/Mission DLC_TrafficLight_A
DLC_DirectorsChair (dlc2) Cutscene/Mission DLC_DirectorsChair
DLC2_RedBelt_A(dlc2) Cutscene/Mission DLC2_RedBelt_A
DLC2_City_TrashCan_A(dlc2) Cutscene/Mission DLC2_City_TrashCan_A
DLC2_StorageTrunk_A (dlc2) Cutscene/Mission DLC2_StorageTrunk_A
DLC_Script_A(dlc2) Cutscene/Mission DLC_Script_A
DLC_CottonSwab_A (dlc3) Cutscene/Mission DLC_CottonSwab_A
DLC2_StreetLamp_A (dlc2) Cutscene/Mission DLC2_StreetLamp_A
Diner_Set Cutscene/Mission DinnerDishes
DLC2_ChainLink_A (dlc2) Cutscene/Mission dlc2_chainlink_a
ac_carrier_doors Cutscene/Mission door_carrier
DLC_GB_Stage_A(dlc1) Cutscene/Mission dlc_gb_stage_a
DLC3_TableTV(dlc3) Cutscene/Mission dlc3TableTV
Dart_A Cutscene/Mission dart_a
Daedalus Cutscene/Mission daedalus
dumpster_blue Cutscene/Mission dumpster_blue
Door_IAD Cutscene/Mission door_iad
Elevator_Doors Cutscene/Mission elevator_doors
Folding_Chair_01 Cutscene/Mission Folding_Chair_01
Frag_Grenade_CS_2 Cutscene/Mission Frag_Grenade_CS_2
Folding_Chair_02 Cutscene/Mission Folding_Chair_02
Frag_Grenade_CS Cutscene/Mission Frag_Grenade_CS
DLC2_FloodLight_A (dlc2) Cutscene/Mission FloodLight_A
foldingTable Cutscene/Mission foldingtable
DLC2_DollyTable_A (dlc2) Cutscene/Mission GIS_DollyTable_A
CS_Guitar Cutscene/Mission GuitarCS
DLC2_LCD_Monitor (dlc2) Cutscene/Mission GIS_LCD_Monitor
CS_GuitarCase Cutscene/Mission GuitarCaseCS
GIS_Comic_A Cutscene/Mission GIS_Comic_A
gimp_mask Cutscene/Mission Gimp_Mask
gat_bobblehead_toy Cutscene/Mission gat-bobbleheadtoy
hm_grenades_large Cutscene/Mission grenadebox_large Glow: Weapons
hm_grenades Cutscene/Mission grenadebox_small Glow: Weapons
CS_Rifle-Gang Cutscene/Mission gang_rifle_cs
Bendable_Mic Cutscene/Mission Headphones_BendableMic
Hadooken Cutscene/Mission hadooken
Handcuffs Cutscene/Mission handcuffs
hood Cutscene/Mission hood disabled
HeliVault Cutscene/Mission helivault
HangingPunchingBag_A Cutscene/Mission hangpunchbag_a
Hammer Cutscene/Mission hammer
ht_barrel Cutscene/Mission ht_barrel
HotDog_Projectile Cutscene/Mission hotdog_projectile
IAD_Flyer Cutscene/Mission IAD_Flyer
Josh_DuffelBag Cutscene/Mission Josh_DuffleBag
Josh_DuffleBag_CS Cutscene/Mission Josh_DuffleBag_CS
Jumbotron_BinkScrn_A Cutscene/Mission Jumbotron_BinkScrn_A
Joint_A Cutscene/Mission joint_a
jail_cell_door Cutscene/Mission jail_cell_door
Jump_Rope Cutscene/Mission jump_Rope
Killbane_Standee Cutscene/Mission Killbane_Standee
KillBane_Mask Cutscene/Mission Killbane_Mask
Lin_Paper Cutscene/Mission Lin_Paper
lighting_umbrella Cutscene/Mission Lighting_Umbrella
Locker_Z Cutscene/Mission Locker_Z
lcd_tv_kbmatt Cutscene/Mission lcd_tv_kbmatt
Laptop_Bink_A Cutscene/Mission laptop_screen_bink_a
lcd_tv_nyteblayde Cutscene/Mission lcd_tv_nb
Laptop Cutscene/Mission laptop
DLC_Megaphone_A(dlc2) Cutscene/Mission MegaphoneA Flag: scripted_item
Murderbrawl_curtain Cutscene/Mission Murderbrawl_Curtain_Prop
Morningstar_TV_Screen Cutscene/Mission Morningstar_TV_Screen
Money_Stacks_A Cutscene/Mission Money_Stack_Large
Money_Single_Change_A Cutscene/Mission Money_Singles
microphone_single Cutscene/Mission Microphone_single
microphone Cutscene/Mission Microphone
Magazine_Folded_A Cutscene/Mission Magazine_Folded_A
Martini_Glass_A Cutscene/Mission Martini_Glass_A
Marker_A Cutscene/Mission Marker_A scripted
Makeup_Sponge Cutscene/Mission Makeup_sponge
Modern_Chair Cutscene/Mission modernchaira
Murderbrawl_centerpiece Cutscene/Mission mb_centerpiece
m02_plane_door Cutscene/Mission m02_plane_door
handheld_detector Cutscene/Mission metal_detectors_handheld
mayor_double_doors Cutscene/Mission mayor_dbl_doors
nail_box Cutscene/Mission Nail_box
NB_Comic_A Cutscene/Mission NB_Comic_A
nail Cutscene/Mission Nails
NyteBlayde_Cloth Cutscene/Mission nyteblayde_cloth
NemoChair Cutscene/Mission nemochair
notepad Cutscene/Mission notepad
NyteBlayde_Katana Cutscene/Mission nyteblayde_katana
necklace_01 Cutscene/Mission necklace_01
Oxygen_Mask_B Cutscene/Mission Oxygen_Mask_B
Oxygen_Mask_A Cutscene/Mission Oxygen_Mask_A
Oleg_Bindings Cutscene/Mission Oleg_Bindings
Outdoor_Stage Cutscene/Mission outdoor_stage
Cargo_OverheadDoors Cutscene/Mission overhead_lp
Deskphone Cutscene/Mission office_phone
powder_shopping_bag Cutscene/Mission Powder_Shopping_Bag_Powder
PR_Doors Cutscene/Mission PR_Doors
purse_4cin Cutscene/Mission Purse_4cin
Para_C01 Cutscene/Mission Para_C01
rm_present Cutscene/Mission present_a
Podium Cutscene/Mission podium
plane_giantSYNCS Cutscene/Mission plane_giantSYNCS
pilot_hat Cutscene/Mission pilot_hat
pillow Cutscene/Mission pillow
plane_giant01cs Cutscene/Mission plane_giant01cs
plane_debris Cutscene/Mission plane_debris
hm_powerup Cutscene/Mission present_wm Glow: Weapons
pen Cutscene/Mission pen
ReynoldsHat Cutscene/Mission ReynoldsHat
CS_Explosive-RocketLauncher Cutscene/Mission RocketLauncher Glow: Weapons
ring_rope Cutscene/Mission ringrope
RPG_Rocket Cutscene/Mission rpg_rocket
saintsflow_can Cutscene/Mission SF_Can
StripClub_Doors02 Cutscene/Mission StripClub_Doors02
StripClub_Doors01 Cutscene/Mission StripClub_Doors01
Swingset Cutscene/Mission Swingset
Switchblade Cutscene/Mission Switchblade
stag_data_pad Cutscene/Mission Stag_Data_Pad
Syndicate_Door Cutscene/Mission Syndicate_Doors
Shaundi_Standee Cutscene/Mission Shaundi_Standee
Swat_Rope Cutscene/Mission Swat_Rope
slate_clapper Cutscene/Mission Slate_Clapper
sign_i_hate_saints Cutscene/Mission sign_i_hate_saints
Syndicate_Chair Cutscene/Mission syndicate_chair
SmartPhone_B Cutscene/Mission smartphone_b
SmartPhone_B_cheers Cutscene/Mission smartphone_b_cheers
Super_Computer Cutscene/Mission super_computer
SmartPhone_B_Pierce Cutscene/Mission smartphone_b_pierce
Stalactite_A Cutscene/Mission stalactite_a disabled
joe_statue_destroyed Cutscene/Mission statue_destroyed
SafetyDepositKeys_A Cutscene/Mission safetydepkeys
sp_vtol01_parked Cutscene/Mission sp_vtol01_parked
StudioCamera Cutscene/Mission studiocamera
scissors_oversized Cutscene/Mission scissors_oversized
statue_c_ped Cutscene/Mission statue_c_ped
sp_vtol02_parked Cutscene/Mission sp_vtol02_parked
stalactite Cutscene/Mission stalactite_a
StagLineUp Cutscene/Mission staglineup
joe_statue_whole Cutscene/Mission statue_whole
stag_binoculars Cutscene/Mission stag_binoculars
Stag_Barricade Cutscene/Mission stagbarricade_a_rig
Stag_Badge Cutscene/Mission stag_badge
spike_strip Cutscene/Mission spikestrip_a
shippingcontainer Cutscene/Mission shippingcontainer
TVStudio_Doors Cutscene/Mission TVStudio_Doors
Thermopylae_C Cutscene/Mission Thermopylae_C
Thermopylae_B Cutscene/Mission Thermopylae_B
Thermopylae_A Cutscene/Mission Thermopylae_A
table_spanishannounce Cutscene/Mission Table_SpanishAnnounce
Triangulator Cutscene/Mission Triangulator_A
Backdrop_TVStudio Cutscene/Mission TV_Studio_Backdrop_A
table_smiling_jacks Cutscene/Mission table_smiling_jacks
table_noguchi Cutscene/Mission table_noguchi
flatscreen_tv Cutscene/Mission tv_flatscreen_broken
Tabletop_Mic Cutscene/Mission tabletop_mic
urinal Cutscene/Mission urinal_wield_cin
dlc_ship_interior (dlc2) Cutscene/Mission ufo_interior
wallet Cutscene/Mission wallet
walkie_talkie Cutscene/Mission walkie_talkie
zombiecanister_broken Cutscene/Mission zombiecanister_broken
zombiecanister_notbroken Cutscene/Mission zombiecanister_notbroken
Zimos_Cane Cutscene/Mission zimos_mike
zombiecanister_trailer Cutscene/Mission zombiecanister_trailer
CS_Gang_Rifle_ClipC Cutscene/Mission:Clips gang_rifle_clipc
CS_Gang_Rifle_ClipA Cutscene/Mission:Clips gang_rifle_clipa
CS_Gang_SMG_ClipA Cutscene/Mission:Clips gang_smg_clipa
CS_Pistol_Gang_ClipA Cutscene/Mission:Clips pistol_gang_clip_a
CS_Sniper_Rifle_ClipA Cutscene/Mission:Clips sniperrifle_clipa
car_medium Distant Vehicles car_medium
distant_ped Distant Vehicles distant_ped
truck_medium Distant Vehicles truck_medium
DLC_ClapBoard(dlc2) DLC_Achievments Collect_Slate_Clapper Flag: mission_only_item
john_head Law_Heads npc_basehead
mayweather_head Law_Heads npc_basehead
iory_head Law_Heads npc_basehead
alejandro_head Law_Heads npc_basehead
big_money Money MoneyDrop_Bills_A Glow: Cash
coin Money MoneyDrop_Coin_A Glow: Cash
chute Parachute chute
npc_backpack Parachute parachute
concrete_barricade01 RoadBlocks con_barrier_smesh
construct_barricade01 RoadBlocks RdBlock_D
construct_sawhorse01 RoadBlocks RdBlock_E
40oz SR3_Life 40oz
BeerBottle SR3_Life beerBottle_Life_A
Cigarette_A SR3_Life Cigarette_A
Construct_Barrel SR3_Life Const_Barrel
Cup_Foam SR3_Life Cup_Foam
crowd_a SR3_Life crowd_a
crowd_b SR3_Life crowd_b
GuitarCase SR3_Life GuitarCase
HotDog SR3_Life hotDog_A
jackhammer SR3_Life jackhammer
Marker_B SR3_Life Marker_B
MurderBrawlSign SR3_Life murderbrawlsign_a
Money SR3_Life moneyfodembitches_01
NewsPaper_Cover SR3_Life Newspaper_cover
NewsPaper_Unfold SR3_Life Newspaper_Unfold
PornCard_B SR3_Life porncard_a
PornCard_A SR3_Life porncard_a
Camera_A SR3_Life SLR_camera_a
SketchPad_A SR3_Life StetchPad_A
SmartPhone SR3_Life SmartPhone
Sandwich SR3_Life sandwich_A
Umbrella SR3_Life umbrella
CombatKnife Weapons:Melee CombatKnife Glow: WeaponsTemplate:BrPhillipe's Knife - Object with no weapon info defined.

Trivia

References

  1. Gameinformer: The New Weapons Of Saints Row: The Third
  2. Gamespot: GameSpot Plays Saints Row: The Third
  3. GameTrailers: Saints Row: The Third Video Game, Preview
  4. Youtubue: Community Q&A #1, retrieved 19th September 2011
  5. Saints Row website: Welcome to Weapon Week!
  6. Achievement: Revealed in The Achievement/Trophy "Stay Classy Steelport".

Template:Weapons in Saints Row: The Third

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